Fixed bug where less than full team list crashes.

This commit is contained in:
Cheesy Arena
2016-09-23 16:13:07 -07:00
committed by Austin Schuh
parent 3c3e9ef25d
commit 84eb58f0bc

View File

@@ -79,7 +79,7 @@ func ListenForDsUdpPackets() {
var dsConn *DriverStationConnection
for _, allianceStation := range mainArena.AllianceStations {
if allianceStation.team.Id == teamId {
if allianceStation.team != nil && allianceStation.team.Id == teamId {
dsConn = allianceStation.DsConn
break
}