// All rules from the 2018 game that carry point penalties.
// All rules from the 2020 game that carry point penalties.
varrules=[]*Rule{
{1,"S6",false,false,"DRIVE TEAMS may not extend any body part into the CARGO Chute. Momentary encroachment into the Chute is an exception to this rule."},
{1,"S6",false,false,"DRIVE TEAMS may not extend any body part into the LOADING BAY Chute."},
{2,"C8",false,false,"Strategies clearly aimed at forcing the opposing ALLIANCE to violate a rule are not in the spirit of FIRST Robotics Competition and not allowed."},
{3,"G3",true,false,"During the SANDSTORM PERIOD, a ROBOT may not cross the FIELD such that its BUMPERS break the plane defined by their opponent’s CARGO SHIP LINE."},
{4,"G4",false,false,"ROBOTS may not have greater-than-momentary or repeated control, i.e. exercise greater-than-momentary or repeated influence, of more than one (1) GAME PIECE at a time, either directly or transitively through other objects."},
{5,"G5",false,true,"A ROBOT may not remove a GAME PIECE from an opponents’ ROCKET/CARGO SHIP."},
{6,"G7",false,false,"ROBOTS may not intentionally eject GAME PIECES from the FIELD."},
{7,"G8",false,false,"ROBOTS may not deliberately use GAME PIECES in an attempt to ease or amplify the challenge associated with FIELD elements."},
{8,"G9",false,false,"No more than one ROBOT may be positioned such that its BUMPERS are completely beyond the opponent’s CARGO SHIP LINE."},
{9,"G9",true,false,"No more than one ROBOT may be positioned such that its BUMPERS are completely beyond the opponent’s CARGO SHIP LINE."},
{10,"G10",false,false,"No part of a ROBOT, except its BUMPERS, may be outside its FRAME PERIMETER if its BUMPERS are completely beyond its opponent’s CARGO SHIP LINE."},
{11,"G10",true,false,"No part of a ROBOT, except its BUMPERS, may be outside its FRAME PERIMETER if its BUMPERS are completely beyond its opponent’s CARGO SHIP LINE."},
{12,"G12",false,false,"A ROBOT may not break the vertical plane above the ALLIANCE STATION WALL or damage the SANDSTORM."},
{13,"G13",false,false,"A ROBOT may not contact an opponent ROBOT if that opponent ROBOT’S BUMPERS are fully in their HAB ZONE."},
{14,"G15",false,false,"DRIVE TEAMS, ROBOTS, and OPERATOR CONSOLES are prohibited from the following actions with regards to interaction with ARENA elements: grabbing, grasping, attaching to, hanging, deforming, becoming entangled, damaging, and repositioning GAME PIECE holders."},
{15,"G16",false,true,"During Qualification MATCHES, ROBOTS may not contact opponents’ ROCKETS starting at T-minus 20s."},
{16,"G17",false,false,"Fallen (i.e. tipped over) ROBOTS attempting to right themselves (either by themselves or with assistance from a partner ROBOT) have one ten (10) second grace period in which they may not be contacted by an opponent ROBOT."},
{17,"G18",false,false,"ROBOTS may not pin an opponent’s ROBOT for more than five (5) seconds."},
{18,"G18",true,false,"ROBOTS may not pin an opponent’s ROBOT for more than five (5) seconds."},
{19,"G19",true,false,"Strategies aimed at the destruction or inhibition of ROBOTS via attachment, damage, tipping, or entanglements are not allowed."},
{20,"G20",true,false,"Initiating deliberate or damaging contact withan opponent ROBOT on or inside the vertical extension of its FRAME PERIMETER, including transitively through a GAME PIECE, is not allowed."},
{21,"G23",false,false,"BUMPERS must be in the BUMPER ZONE during the MATCH unless a ROBOT is completely in its HAB ZONE or supported by a ROBOT completely in its HAB ZONE."},
{22,"G24",false,false,"ROBOTS may not extend more than 30 in (~76 cm). beyond their FRAME PERIMETER."},
{23,"H6",false,false,"During the MATCH, DRIVERS, COACHES, and HUMAN PLAYERS may not contact anything outside the ALLIANCE STATION and TECHNICIANS may not contact anything outside their designated area."},
{24,"H7",false,false,"During the MATCH, team members may only enter GAME PIECES on to the FIELD through their LOADING STATIONS."},
{25,"H8",false,false,"During a MATCH, COACHES may not touch GAME PIECES unless for safety purposes."},
{26,"H9",true,false,"During the SANDSTORM PERIOD, COACHES, DRIVERS, HUMAN PLAYERS, and any part of the OPERATOR CONSOLE may not break the vertical planes defined by the STARTING LINES, unless for safety purposes."},
{27,"H10",true,false,"During the SANDSTORM PERIOD, COACHES, DRIVERS, and HUMAN PLAYERS may not look over the top of the ALLIANCE WALL down to the FIELD to overcome the effect of the SANDSTORM."},
{3,"C8",true,false,"Strategies clearly aimed at forcing the opposing ALLIANCE to violate a rule are not in the spirit of FIRST Robotics Competition and not allowed."},
{4,"G3",false,false,"During AUTO, a ROBOT’s BUMPERS may not break the plane of their ALLIANCE’s SECTOR."},
{5,"G3",true,false,"During AUTO, a ROBOT’s BUMPERS may not break the plane of their ALLIANCE’s SECTOR."},
{6,"G4",false,false,"During AUTO, DRIVE TEAM members in ALLIANCE STATIONS may not contact anything in front of the STARTING LINES, unless for personal or equipment safety."},
{7,"G5",false,false,"During AUTO, DRIVE TEAMS may not directly or indirectly interact with ROBOTS or OPERATOR CONSOLES unless for personal safety, OPERATOR CONSOLE safety, or pressing an E-Stop."},
{8,"G6",false,false,"ROBOTS may not have greater-than-momentary CONTROL of more than five (5) POWER CELLS at a time, either directly or transitively through other objects."},
{9,"G7",false,false,"ROBOTS may not intentionally eject POWER CELLS from the FIELD other than through the POWER PORT."},
{10,"G8",true,false,"ROBOTS may not deliberately use POWER CELLS in an attempt to ease or amplify the challenge associated with FIELD elements."},
{11,"G9",true,false,"A ROBOT whose BUMPERS are fully contained by their SECTOR may not cause POWER CELLS to travel into or through their opponent’s SECTOR."},
{12,"G10",true,false,"A ROBOT whose BUMPERS are intersecting the opponent’s TARGET ZONE, TRENCH RUN, or LOADING ZONE may not contact opponent ROBOTS, regardless of who initiates contact."},
{13,"G11",true,false,"An opponent ROBOT may not contact a ROBOT whose BUMPERS are intersecting its TARGET ZONE or LOADING ZONE, regardless of who initiates contact."},
{14,"G12",false,true,"A ROBOT may not contact the opponent’s CONTROL PANEL, either directly, or transitively through a POWER CELL, if A. the opponent ROBOT is contacting that CONTROL PANEL, and B. the opponent’s POWER PORT has reached CAPACITY."},
{15,"G12",true,false,"A ROBOT may not contact the opponent’s CONTROL PANEL, either directly, or transitively through a POWER CELL, if A. the opponent ROBOT is contacting that CONTROL PANEL, and B. the opponent’s POWER PORT has reached CAPACITY."},
{16,"G13",true,false,"A ROBOT may not be fully supported by a partner ROBOT unless the partner ROBOT’S BUMPERS are intersecting its RENDEZVOUS POINT."},
{17,"G14",true,false,"During the ENDGAME, a ROBOT may not contact, either directly or transitively through a POWER CELL, an opponent ROBOT whose BUMPERS are completely contained in its RENDEZVOUS POINT and not in contact with its GENERATOR SWITCH."},
{18,"G16",false,false,"BUMPERS must be in the BUMPER ZONE during the MATCH, unless during the ENDGAME and A. a ROBOT’s BUMPERS are intersecting its RENDEZVOUS POINT or B. a ROBOT is supported by a partner ROBOT whose BUMPERS are intersecting its RENDEZVOUS POINT."},
{19,"G17",true,false,"ROBOT height, as measured when it’s resting normally on a flat floor, may not exceed 45 in. (~114 cm) above the carpet during the MATCH, with the exception of ROBOTS intersecting their ALLIANCE’S RENDEZVOUS POINT during the ENDGAME."},
{20,"G18",false,false,"ROBOTS may not extend more than 12 inches (~30 cm) beyond their FRAME PERIMETER."},
{21,"G21",false,false,"ROBOTS may not PIN an opponent’s ROBOT for more than five (5) seconds."},
{22,"G21",true,false,"ROBOTS may not PIN an opponent’s ROBOT for more than five (5) seconds."},
{23,"G22",true,false,"Two or more ROBOTS that appear to a REFEREE to be working together may not isolate or close off any major component of MATCH play."},
{24,"G23",true,false,"ROBOT actions that appear to be deliberate to a REFEREE and that cause damage or inhibition via attaching, tipping, or entangling to an opponent ROBOT are not allowed."},
{25,"G24",false,false,"A ROBOT with a COMPONENT(S) outside its FRAME PERIMETER, other than BUMPERS, may not initiate direct contact with an opponent ROBOT inside the vertical projection of its FRAME PERIMETER using that COMPONENT."},
{26,"G25",true,false,"Regardless of intent, a ROBOT may not initiate direct contact inside the vertical projection of an opponent ROBOT’S FRAME PERIMETER that damages or functionally impairs the opponent ROBOT."},
{27,"G26",true,false,"ROBOTS and OPERATOR CONSOLES are prohibited from the following actions with regards to interaction with ARENA elements: grabbing, grasping, attaching, deforming, becoming entangled, damaging, suspending from."},
{28,"H5",false,false,"During the MATCH, DRIVERS, COACHES, and HUMAN PLAYERS may not contact anything outside the ALLIANCE STATION and TECHNICIANS may not contact anything outside their designated area."},
{29,"H6",false,false,"POWER CELLS may only be introduced to the FIELD A. during TELEOP, B. by a DRIVER or HUMAN PLAYER, and C. through the LOADING BAY."},
{30,"H7",false,false,"During a MATCH, COACHES may not touch POWER CELLS, unless for safety purposes."},
{31,"H9",false,false,"During TELEOP, an ALLIANCE may not have more than fifteen (15) POWER CELLS in their ALLIANCE STATION."},
{32,"H10",false,false,"POWER CELLS must be stored on the LOADING BAY racks."},
{33,"H10",true,false,"POWER CELLS must be stored on the LOADING BAY racks."},
{34,"H16",true,false,"DRIVE TEAMS are prohibited from the following actions with regards to interaction with ARENA elements: climbing, hanging, deforming, damaging."},
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