Files
cheesy-arena-lite/match_result.go
2014-08-20 03:07:34 -07:00

312 lines
8.6 KiB
Go

// Copyright 2014 Team 254. All Rights Reserved.
// Author: pat@patfairbank.com (Patrick Fairbank)
//
// Model and datastore CRUD methods for the results (score and fouls) from a match at an event.
package main
import (
"encoding/json"
)
type MatchResult struct {
Id int
MatchId int
PlayNumber int
RedScore Score
BlueScore Score
RedFouls []Foul
BlueFouls []Foul
RedCards map[string]string
BlueCards map[string]string
}
type MatchResultDb struct {
Id int
MatchId int
PlayNumber int
RedScoreJson string
BlueScoreJson string
RedFoulsJson string
BlueFoulsJson string
RedCardsJson string
BlueCardsJson string
}
type Score struct {
AutoMobilityBonuses int
AutoHighHot int
AutoHigh int
AutoLowHot int
AutoLow int
AutoClearHigh int
AutoClearLow int
AutoClearDead int
Cycles []Cycle
ElimTiebreaker int
ElimDq bool
}
type Cycle struct {
Assists int
Truss bool
Catch bool
ScoredHigh bool
ScoredLow bool
DeadBall bool
}
type Foul struct {
TeamId int
Rule string
TimeInMatchSec float64
IsTechnical bool
}
type ScoreSummary struct {
AutoPoints int
AssistPoints int
TrussCatchPoints int
GoalPoints int
TeleopPoints int
FoulPoints int
Score int
}
// Returns a new match result object with empty slices instead of nil.
func NewMatchResult() *MatchResult {
matchResult := new(MatchResult)
matchResult.RedScore.Cycles = []Cycle{}
matchResult.BlueScore.Cycles = []Cycle{}
matchResult.RedFouls = []Foul{}
matchResult.BlueFouls = []Foul{}
matchResult.RedCards = make(map[string]string)
matchResult.BlueCards = make(map[string]string)
return matchResult
}
func (database *Database) CreateMatchResult(matchResult *MatchResult) error {
matchResultDb, err := matchResult.serialize()
if err != nil {
return err
}
err = database.matchResultMap.Insert(matchResultDb)
if err != nil {
return err
}
matchResult.Id = matchResultDb.Id
return nil
}
func (database *Database) GetMatchResultForMatch(matchId int) (*MatchResult, error) {
var matchResults []MatchResultDb
query := "SELECT * FROM match_results WHERE matchid = ? ORDER BY playnumber DESC LIMIT 1"
err := database.matchResultMap.Select(&matchResults, query, matchId)
if err != nil {
return nil, err
}
if len(matchResults) == 0 {
return nil, nil
}
matchResult, err := matchResults[0].deserialize()
if err != nil {
return nil, err
}
return matchResult, err
}
func (database *Database) SaveMatchResult(matchResult *MatchResult) error {
matchResultDb, err := matchResult.serialize()
if err != nil {
return err
}
_, err = database.matchResultMap.Update(matchResultDb)
return err
}
func (database *Database) DeleteMatchResult(matchResult *MatchResult) error {
matchResultDb, err := matchResult.serialize()
if err != nil {
return err
}
_, err = database.matchResultMap.Delete(matchResultDb)
return err
}
func (database *Database) TruncateMatchResults() error {
return database.matchResultMap.TruncateTables()
}
// Calculates and returns the summary fields used for ranking and display for the red alliance.
func (matchResult *MatchResult) RedScoreSummary() *ScoreSummary {
return scoreSummary(&matchResult.RedScore, matchResult.BlueFouls)
}
// Calculates and returns the summary fields used for ranking and display for the blue alliance.
func (matchResult *MatchResult) BlueScoreSummary() *ScoreSummary {
return scoreSummary(&matchResult.BlueScore, matchResult.RedFouls)
}
// Checks the score for disqualifications or a tie and adjusts it appropriately.
func (matchResult *MatchResult) CorrectEliminationScore() {
matchResult.RedScore.ElimDq = false
for _, card := range matchResult.RedCards {
if card == "red" {
matchResult.RedScore.ElimDq = true
}
}
for _, card := range matchResult.BlueCards {
if card == "red" {
matchResult.BlueScore.ElimDq = true
}
}
matchResult.RedScore.ElimTiebreaker = 0
matchResult.BlueScore.ElimTiebreaker = 0
redScore := matchResult.RedScoreSummary()
blueScore := matchResult.BlueScoreSummary()
if redScore.Score != blueScore.Score {
return
}
// Tiebreakers, in order: foul points, assist points, auto points, truss/catch points.
if redScore.FoulPoints > blueScore.FoulPoints {
matchResult.RedScore.ElimTiebreaker = 1
return
} else if redScore.FoulPoints < blueScore.FoulPoints {
matchResult.BlueScore.ElimTiebreaker = 1
return
}
if redScore.AssistPoints > blueScore.AssistPoints {
matchResult.RedScore.ElimTiebreaker = 1
return
} else if redScore.AssistPoints < blueScore.AssistPoints {
matchResult.BlueScore.ElimTiebreaker = 1
return
}
if redScore.AutoPoints > blueScore.AutoPoints {
matchResult.RedScore.ElimTiebreaker = 1
return
} else if redScore.AutoPoints < blueScore.AutoPoints {
matchResult.BlueScore.ElimTiebreaker = 1
return
}
if redScore.TrussCatchPoints > blueScore.TrussCatchPoints {
matchResult.RedScore.ElimTiebreaker = 1
return
} else if redScore.TrussCatchPoints < blueScore.TrussCatchPoints {
matchResult.BlueScore.ElimTiebreaker = 1
return
}
}
// Calculates and returns the summary fields used for ranking and display.
func scoreSummary(score *Score, opponentFouls []Foul) *ScoreSummary {
summary := new(ScoreSummary)
// Leave the score at zero if the team was disqualified.
if score.ElimDq {
return summary
}
// Calculate autonomous score.
summary.AutoPoints = 5*score.AutoMobilityBonuses + 20*score.AutoHighHot + 15*score.AutoHigh +
11*score.AutoLowHot + 6*score.AutoLow
// Calculate teleop score.
summary.GoalPoints = 10*score.AutoClearHigh + 1*score.AutoClearLow
for _, cycle := range score.Cycles {
if cycle.Truss {
summary.TrussCatchPoints += 10
if cycle.Catch {
summary.TrussCatchPoints += 10
}
}
if cycle.ScoredHigh {
summary.GoalPoints += 10
} else if cycle.ScoredLow {
summary.GoalPoints += 1
}
if cycle.ScoredHigh || cycle.ScoredLow {
if cycle.Assists == 2 {
summary.AssistPoints += 10
} else if cycle.Assists == 3 {
summary.AssistPoints += 30
}
}
}
// Calculate foul score.
summary.FoulPoints = 0
for _, foul := range opponentFouls {
if foul.IsTechnical {
summary.FoulPoints += 50
} else {
summary.FoulPoints += 20
}
}
// Fill in summed values.
summary.TeleopPoints = summary.AssistPoints + summary.TrussCatchPoints + summary.GoalPoints
summary.Score = summary.AutoPoints + summary.TeleopPoints + summary.FoulPoints + score.ElimTiebreaker
return summary
}
// Converts the nested struct MatchResult to the DB version that has JSON fields.
func (matchResult *MatchResult) serialize() (*MatchResultDb, error) {
matchResultDb := MatchResultDb{Id: matchResult.Id, MatchId: matchResult.MatchId, PlayNumber: matchResult.PlayNumber}
if err := serializeHelper(&matchResultDb.RedScoreJson, matchResult.RedScore); err != nil {
return nil, err
}
if err := serializeHelper(&matchResultDb.BlueScoreJson, matchResult.BlueScore); err != nil {
return nil, err
}
if err := serializeHelper(&matchResultDb.RedFoulsJson, matchResult.RedFouls); err != nil {
return nil, err
}
if err := serializeHelper(&matchResultDb.BlueFoulsJson, matchResult.BlueFouls); err != nil {
return nil, err
}
if err := serializeHelper(&matchResultDb.RedCardsJson, matchResult.RedCards); err != nil {
return nil, err
}
if err := serializeHelper(&matchResultDb.BlueCardsJson, matchResult.BlueCards); err != nil {
return nil, err
}
return &matchResultDb, nil
}
func serializeHelper(target *string, source interface{}) error {
bytes, err := json.Marshal(source)
if err != nil {
return err
}
*target = string(bytes)
return nil
}
// Converts the DB MatchResult with JSON fields to the nested struct version.
func (matchResultDb *MatchResultDb) deserialize() (*MatchResult, error) {
matchResult := MatchResult{Id: matchResultDb.Id, MatchId: matchResultDb.MatchId, PlayNumber: matchResultDb.PlayNumber}
if err := json.Unmarshal([]byte(matchResultDb.RedScoreJson), &matchResult.RedScore); err != nil {
return nil, err
}
if err := json.Unmarshal([]byte(matchResultDb.BlueScoreJson), &matchResult.BlueScore); err != nil {
return nil, err
}
if err := json.Unmarshal([]byte(matchResultDb.RedFoulsJson), &matchResult.RedFouls); err != nil {
return nil, err
}
if err := json.Unmarshal([]byte(matchResultDb.BlueFoulsJson), &matchResult.BlueFouls); err != nil {
return nil, err
}
if err := json.Unmarshal([]byte(matchResultDb.RedCardsJson), &matchResult.RedCards); err != nil {
return nil, err
}
if err := json.Unmarshal([]byte(matchResultDb.BlueCardsJson), &matchResult.BlueCards); err != nil {
return nil, err
}
return &matchResult, nil
}