mirror of
https://github.com/Team254/cheesy-arena-lite.git
synced 2026-03-09 13:46:44 -04:00
312 lines
8.6 KiB
Go
312 lines
8.6 KiB
Go
// Copyright 2014 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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//
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// Model and datastore CRUD methods for the results (score and fouls) from a match at an event.
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package main
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import (
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"encoding/json"
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)
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type MatchResult struct {
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Id int
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MatchId int
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PlayNumber int
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RedScore Score
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BlueScore Score
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RedFouls []Foul
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BlueFouls []Foul
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RedCards map[string]string
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BlueCards map[string]string
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}
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type MatchResultDb struct {
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Id int
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MatchId int
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PlayNumber int
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RedScoreJson string
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BlueScoreJson string
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RedFoulsJson string
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BlueFoulsJson string
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RedCardsJson string
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BlueCardsJson string
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}
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type Score struct {
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AutoMobilityBonuses int
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AutoHighHot int
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AutoHigh int
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AutoLowHot int
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AutoLow int
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AutoClearHigh int
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AutoClearLow int
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AutoClearDead int
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Cycles []Cycle
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ElimTiebreaker int
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ElimDq bool
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}
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type Cycle struct {
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Assists int
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Truss bool
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Catch bool
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ScoredHigh bool
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ScoredLow bool
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DeadBall bool
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}
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type Foul struct {
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TeamId int
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Rule string
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TimeInMatchSec float64
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IsTechnical bool
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}
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type ScoreSummary struct {
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AutoPoints int
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AssistPoints int
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TrussCatchPoints int
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GoalPoints int
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TeleopPoints int
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FoulPoints int
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Score int
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}
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// Returns a new match result object with empty slices instead of nil.
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func NewMatchResult() *MatchResult {
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matchResult := new(MatchResult)
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matchResult.RedScore.Cycles = []Cycle{}
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matchResult.BlueScore.Cycles = []Cycle{}
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matchResult.RedFouls = []Foul{}
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matchResult.BlueFouls = []Foul{}
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matchResult.RedCards = make(map[string]string)
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matchResult.BlueCards = make(map[string]string)
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return matchResult
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}
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func (database *Database) CreateMatchResult(matchResult *MatchResult) error {
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matchResultDb, err := matchResult.serialize()
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if err != nil {
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return err
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}
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err = database.matchResultMap.Insert(matchResultDb)
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if err != nil {
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return err
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}
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matchResult.Id = matchResultDb.Id
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return nil
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}
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func (database *Database) GetMatchResultForMatch(matchId int) (*MatchResult, error) {
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var matchResults []MatchResultDb
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query := "SELECT * FROM match_results WHERE matchid = ? ORDER BY playnumber DESC LIMIT 1"
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err := database.matchResultMap.Select(&matchResults, query, matchId)
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if err != nil {
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return nil, err
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}
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if len(matchResults) == 0 {
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return nil, nil
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}
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matchResult, err := matchResults[0].deserialize()
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if err != nil {
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return nil, err
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}
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return matchResult, err
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}
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func (database *Database) SaveMatchResult(matchResult *MatchResult) error {
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matchResultDb, err := matchResult.serialize()
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if err != nil {
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return err
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}
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_, err = database.matchResultMap.Update(matchResultDb)
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return err
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}
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func (database *Database) DeleteMatchResult(matchResult *MatchResult) error {
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matchResultDb, err := matchResult.serialize()
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if err != nil {
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return err
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}
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_, err = database.matchResultMap.Delete(matchResultDb)
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return err
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}
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func (database *Database) TruncateMatchResults() error {
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return database.matchResultMap.TruncateTables()
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}
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// Calculates and returns the summary fields used for ranking and display for the red alliance.
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func (matchResult *MatchResult) RedScoreSummary() *ScoreSummary {
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return scoreSummary(&matchResult.RedScore, matchResult.BlueFouls)
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}
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// Calculates and returns the summary fields used for ranking and display for the blue alliance.
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func (matchResult *MatchResult) BlueScoreSummary() *ScoreSummary {
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return scoreSummary(&matchResult.BlueScore, matchResult.RedFouls)
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}
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// Checks the score for disqualifications or a tie and adjusts it appropriately.
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func (matchResult *MatchResult) CorrectEliminationScore() {
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matchResult.RedScore.ElimDq = false
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for _, card := range matchResult.RedCards {
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if card == "red" {
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matchResult.RedScore.ElimDq = true
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}
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}
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for _, card := range matchResult.BlueCards {
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if card == "red" {
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matchResult.BlueScore.ElimDq = true
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}
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}
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matchResult.RedScore.ElimTiebreaker = 0
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matchResult.BlueScore.ElimTiebreaker = 0
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redScore := matchResult.RedScoreSummary()
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blueScore := matchResult.BlueScoreSummary()
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if redScore.Score != blueScore.Score {
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return
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}
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// Tiebreakers, in order: foul points, assist points, auto points, truss/catch points.
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if redScore.FoulPoints > blueScore.FoulPoints {
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matchResult.RedScore.ElimTiebreaker = 1
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return
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} else if redScore.FoulPoints < blueScore.FoulPoints {
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matchResult.BlueScore.ElimTiebreaker = 1
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return
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}
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if redScore.AssistPoints > blueScore.AssistPoints {
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matchResult.RedScore.ElimTiebreaker = 1
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return
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} else if redScore.AssistPoints < blueScore.AssistPoints {
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matchResult.BlueScore.ElimTiebreaker = 1
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return
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}
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if redScore.AutoPoints > blueScore.AutoPoints {
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matchResult.RedScore.ElimTiebreaker = 1
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return
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} else if redScore.AutoPoints < blueScore.AutoPoints {
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matchResult.BlueScore.ElimTiebreaker = 1
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return
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}
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if redScore.TrussCatchPoints > blueScore.TrussCatchPoints {
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matchResult.RedScore.ElimTiebreaker = 1
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return
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} else if redScore.TrussCatchPoints < blueScore.TrussCatchPoints {
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matchResult.BlueScore.ElimTiebreaker = 1
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return
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}
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}
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// Calculates and returns the summary fields used for ranking and display.
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func scoreSummary(score *Score, opponentFouls []Foul) *ScoreSummary {
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summary := new(ScoreSummary)
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// Leave the score at zero if the team was disqualified.
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if score.ElimDq {
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return summary
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}
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// Calculate autonomous score.
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summary.AutoPoints = 5*score.AutoMobilityBonuses + 20*score.AutoHighHot + 15*score.AutoHigh +
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11*score.AutoLowHot + 6*score.AutoLow
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// Calculate teleop score.
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summary.GoalPoints = 10*score.AutoClearHigh + 1*score.AutoClearLow
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for _, cycle := range score.Cycles {
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if cycle.Truss {
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summary.TrussCatchPoints += 10
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if cycle.Catch {
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summary.TrussCatchPoints += 10
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}
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}
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if cycle.ScoredHigh {
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summary.GoalPoints += 10
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} else if cycle.ScoredLow {
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summary.GoalPoints += 1
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}
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if cycle.ScoredHigh || cycle.ScoredLow {
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if cycle.Assists == 2 {
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summary.AssistPoints += 10
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} else if cycle.Assists == 3 {
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summary.AssistPoints += 30
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}
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}
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}
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// Calculate foul score.
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summary.FoulPoints = 0
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for _, foul := range opponentFouls {
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if foul.IsTechnical {
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summary.FoulPoints += 50
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} else {
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summary.FoulPoints += 20
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}
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}
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// Fill in summed values.
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summary.TeleopPoints = summary.AssistPoints + summary.TrussCatchPoints + summary.GoalPoints
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summary.Score = summary.AutoPoints + summary.TeleopPoints + summary.FoulPoints + score.ElimTiebreaker
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return summary
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}
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// Converts the nested struct MatchResult to the DB version that has JSON fields.
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func (matchResult *MatchResult) serialize() (*MatchResultDb, error) {
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matchResultDb := MatchResultDb{Id: matchResult.Id, MatchId: matchResult.MatchId, PlayNumber: matchResult.PlayNumber}
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if err := serializeHelper(&matchResultDb.RedScoreJson, matchResult.RedScore); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.BlueScoreJson, matchResult.BlueScore); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.RedFoulsJson, matchResult.RedFouls); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.BlueFoulsJson, matchResult.BlueFouls); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.RedCardsJson, matchResult.RedCards); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.BlueCardsJson, matchResult.BlueCards); err != nil {
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return nil, err
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}
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return &matchResultDb, nil
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}
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func serializeHelper(target *string, source interface{}) error {
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bytes, err := json.Marshal(source)
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if err != nil {
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return err
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}
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*target = string(bytes)
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return nil
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}
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// Converts the DB MatchResult with JSON fields to the nested struct version.
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func (matchResultDb *MatchResultDb) deserialize() (*MatchResult, error) {
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matchResult := MatchResult{Id: matchResultDb.Id, MatchId: matchResultDb.MatchId, PlayNumber: matchResultDb.PlayNumber}
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if err := json.Unmarshal([]byte(matchResultDb.RedScoreJson), &matchResult.RedScore); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.BlueScoreJson), &matchResult.BlueScore); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.RedFoulsJson), &matchResult.RedFouls); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.BlueFoulsJson), &matchResult.BlueFouls); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.RedCardsJson), &matchResult.RedCards); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.BlueCardsJson), &matchResult.BlueCards); err != nil {
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return nil, err
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}
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return &matchResult, nil
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}
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