mirror of
https://github.com/Team254/cheesy-arena-lite.git
synced 2026-03-09 13:46:44 -04:00
Refactor scoring panel to support independant score commits for each active instance.
This commit is contained in:
@@ -47,6 +47,7 @@ type Arena struct {
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TbaClient *partner.TbaClient
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AllianceStations map[string]*AllianceStation
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Displays map[string]*Display
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ScoringPanelRegistry
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ArenaNotifiers
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MatchState
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lastMatchState MatchState
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@@ -105,6 +106,8 @@ func NewArena(dbPath string) (*Arena, error) {
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arena.configureNotifiers()
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arena.ScoringPanelRegistry.initialize()
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// Load empty match as current.
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arena.MatchState = PreMatch
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arena.LoadTestMatch()
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@@ -186,6 +189,7 @@ func (arena *Arena) LoadMatch(match *model.Match) error {
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arena.BlueRealtimeScore = NewRealtimeScore()
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arena.FieldVolunteers = false
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arena.FieldReset = false
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arena.ScoringPanelRegistry.resetScoreCommitted()
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// Notify any listeners about the new match.
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arena.MatchLoadNotifier.Notify()
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@@ -214,11 +214,14 @@ func (arena *Arena) generateScorePostedMessage() interface{} {
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func (arena *Arena) generateScoringStatusMessage() interface{} {
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return &struct {
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RefereeScoreReady bool
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RedScoreReady bool
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BlueScoreReady bool
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RefereeScoreReady bool
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NumRedScoringPanels int
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NumRedScoringPanelsReady int
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NumBlueScoringPanels int
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NumBlueScoringPanelsReady int
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}{arena.RedRealtimeScore.FoulsCommitted && arena.BlueRealtimeScore.FoulsCommitted,
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arena.RedRealtimeScore.TeleopCommitted, arena.BlueRealtimeScore.TeleopCommitted}
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arena.ScoringPanelRegistry.GetNumPanels("red"), arena.ScoringPanelRegistry.GetNumScoreCommitted("red"),
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arena.ScoringPanelRegistry.GetNumPanels("blue"), arena.ScoringPanelRegistry.GetNumScoreCommitted("blue")}
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}
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// Constructs the data object for one alliance sent to the audience display for the realtime scoring overlay.
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@@ -8,10 +8,9 @@ package field
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import "github.com/Team254/cheesy-arena/game"
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type RealtimeScore struct {
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CurrentScore game.Score
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Cards map[string]string
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TeleopCommitted bool
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FoulsCommitted bool
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CurrentScore game.Score
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Cards map[string]string
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FoulsCommitted bool
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}
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func NewRealtimeScore() *RealtimeScore {
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78
field/scoring_panel_registry.go
Normal file
78
field/scoring_panel_registry.go
Normal file
@@ -0,0 +1,78 @@
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// Copyright 2019 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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//
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// Model representing and methods for tracking the state of a realtime scoring panel.
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package field
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import (
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"github.com/Team254/cheesy-arena/websocket"
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"sync"
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)
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type ScoringPanelRegistry struct {
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scoringPanels map[string]map[*websocket.Websocket]bool // The score committed state for each panel.
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mutex sync.Mutex
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}
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func (registry *ScoringPanelRegistry) initialize() {
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registry.scoringPanels = map[string]map[*websocket.Websocket]bool{"red": {}, "blue": {}}
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}
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// Resets the score committed state for each registered panel to false.
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func (registry *ScoringPanelRegistry) resetScoreCommitted() {
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registry.mutex.Lock()
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defer registry.mutex.Unlock()
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for _, alliancePanels := range registry.scoringPanels {
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for key := range alliancePanels {
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alliancePanels[key] = false
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}
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}
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}
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// Returns the number of registered panels for the given alliance.
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func (registry *ScoringPanelRegistry) GetNumPanels(alliance string) int {
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registry.mutex.Lock()
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defer registry.mutex.Unlock()
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return len(registry.scoringPanels[alliance])
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}
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// Returns the number of registered panels whose score is committed for the given alliance.
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func (registry *ScoringPanelRegistry) GetNumScoreCommitted(alliance string) int {
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registry.mutex.Lock()
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defer registry.mutex.Unlock()
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numCommitted := 0
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for _, panel := range registry.scoringPanels[alliance] {
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if panel {
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numCommitted++
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}
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}
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return numCommitted
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}
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// Adds a panel to the registry, referenced by its websocket pointer.
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func (registry *ScoringPanelRegistry) RegisterPanel(alliance string, ws *websocket.Websocket) {
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registry.mutex.Lock()
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defer registry.mutex.Unlock()
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registry.scoringPanels[alliance][ws] = false
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}
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// Sets the score committed state to true for the given panel, referenced by its websocket pointer.
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func (registry *ScoringPanelRegistry) SetScoreCommitted(alliance string, ws *websocket.Websocket) {
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registry.mutex.Lock()
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defer registry.mutex.Unlock()
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registry.scoringPanels[alliance][ws] = true
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}
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// Removes a panel from the registry, referenced by its websocket pointer.
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func (registry *ScoringPanelRegistry) UnregisterPanel(alliance string, ws *websocket.Websocket) {
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registry.mutex.Lock()
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defer registry.mutex.Unlock()
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delete(registry.scoringPanels[alliance], ws)
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}
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51
field/scoring_panel_registry_test.go
Normal file
51
field/scoring_panel_registry_test.go
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@@ -0,0 +1,51 @@
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// Copyright 2019 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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package field
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import (
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"github.com/Team254/cheesy-arena/websocket"
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"github.com/stretchr/testify/assert"
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"testing"
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)
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func TestScoringPanelRegistry(t *testing.T) {
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var registry ScoringPanelRegistry
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registry.initialize()
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assert.Equal(t, 0, registry.GetNumPanels("red"))
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assert.Equal(t, 0, registry.GetNumScoreCommitted("red"))
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assert.Equal(t, 0, registry.GetNumPanels("blue"))
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assert.Equal(t, 0, registry.GetNumScoreCommitted("blue"))
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ws1 := new(websocket.Websocket)
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ws2 := new(websocket.Websocket)
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ws3 := new(websocket.Websocket)
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registry.RegisterPanel("red", ws1)
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registry.RegisterPanel("blue", ws2)
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registry.RegisterPanel("red", ws3)
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assert.Equal(t, 2, registry.GetNumPanels("red"))
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assert.Equal(t, 0, registry.GetNumScoreCommitted("red"))
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assert.Equal(t, 1, registry.GetNumPanels("blue"))
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assert.Equal(t, 0, registry.GetNumScoreCommitted("blue"))
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registry.SetScoreCommitted("red", ws3)
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registry.SetScoreCommitted("blue", ws2)
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registry.SetScoreCommitted("blue", ws2)
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assert.Equal(t, 2, registry.GetNumPanels("red"))
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assert.Equal(t, 1, registry.GetNumScoreCommitted("red"))
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assert.Equal(t, 1, registry.GetNumPanels("blue"))
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assert.Equal(t, 1, registry.GetNumScoreCommitted("blue"))
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registry.UnregisterPanel("red", ws1)
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registry.UnregisterPanel("blue", ws2)
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assert.Equal(t, 1, registry.GetNumPanels("red"))
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assert.Equal(t, 1, registry.GetNumScoreCommitted("red"))
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assert.Equal(t, 0, registry.GetNumPanels("blue"))
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assert.Equal(t, 0, registry.GetNumScoreCommitted("blue"))
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registry.resetScoreCommitted()
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assert.Equal(t, 1, registry.GetNumPanels("red"))
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assert.Equal(t, 0, registry.GetNumScoreCommitted("red"))
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assert.Equal(t, 0, registry.GetNumPanels("blue"))
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assert.Equal(t, 0, registry.GetNumScoreCommitted("blue"))
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}
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@@ -211,10 +211,14 @@ var handleAudienceDisplayMode = function(data) {
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// Handles a websocket message to signal whether the referee and scorers have committed after the match.
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var handleScoringStatus = function(data) {
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scoreIsReady = data.RefereeScoreReady && data.RedScoreReady && data.BlueScoreReady;
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var redScoreReady = data.NumRedScoringPanels > 0 && data.NumRedScoringPanelsReady >= data.NumRedScoringPanels;
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var blueScoreReady = data.NumBlueScoringPanels > 0 && data.NumBlueScoringPanelsReady >= data.NumBlueScoringPanels;
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scoreIsReady = data.RefereeScoreReady && redScoreReady && blueScoreReady;
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$("#refereeScoreStatus").attr("data-ready", data.RefereeScoreReady);
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$("#redScoreStatus").attr("data-ready", data.RedScoreReady);
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$("#blueScoreStatus").attr("data-ready", data.BlueScoreReady);
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$("#redScoreStatus").text("Red Scoring " + data.NumRedScoringPanelsReady + "/" + data.NumRedScoringPanels);
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$("#redScoreStatus").attr("data-ready", redScoreReady);
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$("#blueScoreStatus").text("Blue Scoring " + data.NumBlueScoringPanelsReady + "/" + data.NumBlueScoringPanels);
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$("#blueScoreStatus").attr("data-ready", blueScoreReady);
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};
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// Handles a websocket message to update the alliance station display screen selector.
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@@ -114,8 +114,8 @@
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<div class="col-lg-3">
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<p>Scoring Status</p>
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<p><span class="label label-scoring" id="refereeScoreStatus">Referee</span><br />
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<span class="label label-scoring" id="redScoreStatus">Red Scoring</span><br />
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<span class="label label-scoring" id="blueScoreStatus">Blue Scoring</span></p>
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<span class="label label-scoring" id="redScoreStatus"></span><br />
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<span class="label label-scoring" id="blueScoreStatus"></span></p>
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<br />
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{{if .EventSettings.PlcAddress}}
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<p>PLC Status</p>
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@@ -107,6 +107,10 @@ func (web *Web) scoringPanelWebsocketHandler(w http.ResponseWriter, r *http.Requ
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return
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}
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defer ws.Close()
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web.arena.ScoringPanelRegistry.RegisterPanel(alliance, ws)
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web.arena.ScoringStatusNotifier.Notify()
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defer web.arena.ScoringStatusNotifier.Notify()
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defer web.arena.ScoringPanelRegistry.UnregisterPanel(alliance, ws)
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// Subscribe the websocket to the notifiers whose messages will be passed on to the client, in a separate goroutine.
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go ws.HandleNotifiers(web.arena.MatchLoadNotifier, web.arena.MatchTimeNotifier, web.arena.RealtimeScoreNotifier,
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@@ -132,12 +136,8 @@ func (web *Web) scoringPanelWebsocketHandler(w http.ResponseWriter, r *http.Requ
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ws.WriteError("Cannot commit score: Match is not over.")
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continue
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}
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if !(*realtimeScore).TeleopCommitted {
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(*realtimeScore).TeleopCommitted = true
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web.arena.ScoringStatusNotifier.Notify()
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scoreChanged = true
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}
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web.arena.ScoringPanelRegistry.SetScoreCommitted(alliance, ws)
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web.arena.ScoringStatusNotifier.Notify()
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} else if number, err := strconv.Atoi(command); err == nil && number >= 1 && number <= 9 {
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// Handle per-robot scoring fields.
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if number <= 3 {
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@@ -5,6 +5,7 @@ package web
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import (
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"github.com/Team254/cheesy-arena/field"
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"github.com/Team254/cheesy-arena/game"
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"github.com/Team254/cheesy-arena/websocket"
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gorillawebsocket "github.com/gorilla/websocket"
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"github.com/stretchr/testify/assert"
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@@ -36,12 +37,16 @@ func TestScoringPanelWebsocket(t *testing.T) {
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assert.Nil(t, err)
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defer redConn.Close()
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redWs := websocket.NewTestWebsocket(redConn)
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assert.Equal(t, 1, web.arena.ScoringPanelRegistry.GetNumPanels("red"))
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assert.Equal(t, 0, web.arena.ScoringPanelRegistry.GetNumPanels("blue"))
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blueConn, _, err := gorillawebsocket.DefaultDialer.Dial(wsUrl+"/panels/scoring/blue/websocket", nil)
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assert.Nil(t, err)
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defer blueConn.Close()
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blueWs := websocket.NewTestWebsocket(blueConn)
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assert.Equal(t, 1, web.arena.ScoringPanelRegistry.GetNumPanels("red"))
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assert.Equal(t, 1, web.arena.ScoringPanelRegistry.GetNumPanels("blue"))
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// Should receive a score update right after connection.
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// Should get a few status updates right after connection.
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readWebsocketType(t, redWs, "matchLoad")
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readWebsocketType(t, redWs, "matchTime")
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readWebsocketType(t, redWs, "realtimeScore")
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@@ -49,57 +54,77 @@ func TestScoringPanelWebsocket(t *testing.T) {
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readWebsocketType(t, blueWs, "matchTime")
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readWebsocketType(t, blueWs, "realtimeScore")
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// TODO(pat): Update for 2019.
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/*
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// Send a match worth of scoring commands in.
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redWs.Write("r", nil)
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blueWs.Write("r", nil)
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blueWs.Write("r", nil)
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blueWs.Write("r", nil)
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blueWs.Write("r", nil)
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blueWs.Write("R", nil)
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for i := 0; i < 5; i++ {
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readWebsocketType(t, redWs, "realtimeScore")
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readWebsocketType(t, blueWs, "realtimeScore")
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}
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redWs.Write("\r", nil)
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blueWs.Write("\r", nil)
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redWs.Write("a", nil)
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redWs.Write("\r", nil)
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for i := 0; i < 4; i++ {
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readWebsocketType(t, redWs, "realtimeScore")
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readWebsocketType(t, blueWs, "realtimeScore")
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}
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// Send a some pre-match scoring commands.
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redWs.Write("1", nil)
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blueWs.Write("2", nil)
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blueWs.Write("2", nil)
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blueWs.Write("2", nil)
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blueWs.Write("2", nil)
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for i := 0; i < 5; i++ {
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readWebsocketType(t, redWs, "realtimeScore")
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readWebsocketType(t, blueWs, "realtimeScore")
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}
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assert.Equal(t, 1, web.arena.RedRealtimeScore.CurrentScore.RobotStartLevels[0])
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assert.Equal(t, 0, web.arena.BlueRealtimeScore.CurrentScore.RobotStartLevels[1])
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redWs.Write("e", nil)
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redWs.Write("i", nil)
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redWs.Write("i", nil)
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redWs.Write("v", nil)
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redWs.Write("q", nil)
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redWs.Write(",", nil)
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for i := 0; i < 3; i++ {
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readWebsocketType(t, redWs, "realtimeScore")
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readWebsocketType(t, blueWs, "realtimeScore")
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}
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assert.Equal(t, [8]game.BayStatus{1, 0, 0, 0, 0, 0, 0, 3},
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web.arena.RedRealtimeScore.CurrentScore.CargoBaysPreMatch)
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assert.Equal(t, [8]game.BayStatus{1, 0, 0, 0, 0, 0, 0, 3}, web.arena.RedRealtimeScore.CurrentScore.CargoBays)
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assert.Equal(t, [3]game.BayStatus{0, 0, 0}, web.arena.RedRealtimeScore.CurrentScore.RocketNearLeftBays)
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assert.Equal(t, [3]game.BayStatus{0, 0, 0}, web.arena.RedRealtimeScore.CurrentScore.RocketNearRightBays)
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assert.Equal(t, [3]game.BayStatus{0, 0, 0}, web.arena.RedRealtimeScore.CurrentScore.RocketFarLeftBays)
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assert.Equal(t, [3]game.BayStatus{0, 0, 0}, web.arena.RedRealtimeScore.CurrentScore.RocketFarRightBays)
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assert.Equal(t, 1, web.arena.RedRealtimeScore.CurrentScore.AutoRuns)
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assert.Equal(t, 2, web.arena.BlueRealtimeScore.CurrentScore.AutoRuns)
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redWs.Write("r", nil)
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// Make sure auto scores haven't changed in teleop.
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assert.Equal(t, 1, web.arena.RedRealtimeScore.CurrentScore.AutoRuns)
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assert.Equal(t, 2, web.arena.BlueRealtimeScore.CurrentScore.AutoRuns)
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*/
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// Send some in-match scoring commands.
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web.arena.MatchState = field.AutoPeriod
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redWs.Write("e", nil)
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redWs.Write("i", nil)
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redWs.Write("k", nil)
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redWs.Write("4", nil)
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blueWs.Write("9", nil)
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for i := 0; i < 5; i++ {
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readWebsocketType(t, redWs, "realtimeScore")
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readWebsocketType(t, blueWs, "realtimeScore")
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}
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assert.Equal(t, [8]game.BayStatus{1, 0, 0, 0, 0, 0, 0, 3},
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web.arena.RedRealtimeScore.CurrentScore.CargoBaysPreMatch)
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assert.Equal(t, [8]game.BayStatus{2, 0, 0, 0, 0, 0, 0, 2}, web.arena.RedRealtimeScore.CurrentScore.CargoBays)
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assert.Equal(t, [3]game.BayStatus{0, 1, 0}, web.arena.RedRealtimeScore.CurrentScore.RocketFarRightBays)
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assert.True(t, web.arena.RedRealtimeScore.CurrentScore.SandstormBonuses[0])
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assert.Equal(t, 1, web.arena.BlueRealtimeScore.CurrentScore.RobotEndLevels[2])
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// Test committing logic.
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redWs.Write("commitMatch", nil)
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readWebsocketType(t, redWs, "error")
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blueWs.Write("commitMatch", nil)
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readWebsocketType(t, blueWs, "error")
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assert.False(t, web.arena.RedRealtimeScore.TeleopCommitted)
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assert.False(t, web.arena.BlueRealtimeScore.TeleopCommitted)
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assert.Equal(t, 0, web.arena.ScoringPanelRegistry.GetNumScoreCommitted("red"))
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assert.Equal(t, 0, web.arena.ScoringPanelRegistry.GetNumScoreCommitted("blue"))
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web.arena.MatchState = field.PostMatch
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redWs.Write("commitMatch", nil)
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blueWs.Write("commitMatch", nil)
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time.Sleep(time.Millisecond * 10) // Allow some time for the commands to be processed.
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assert.True(t, web.arena.RedRealtimeScore.TeleopCommitted)
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assert.True(t, web.arena.BlueRealtimeScore.TeleopCommitted)
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assert.Equal(t, 1, web.arena.ScoringPanelRegistry.GetNumScoreCommitted("red"))
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assert.Equal(t, 1, web.arena.ScoringPanelRegistry.GetNumScoreCommitted("blue"))
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// Load another match to reset the results.
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web.arena.ResetMatch()
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web.arena.LoadTestMatch()
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readWebsocketType(t, redWs, "matchLoad")
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readWebsocketType(t, redWs, "realtimeScore")
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readWebsocketType(t, blueWs, "matchLoad")
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readWebsocketType(t, blueWs, "realtimeScore")
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assert.Equal(t, field.NewRealtimeScore(), web.arena.RedRealtimeScore)
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assert.Equal(t, field.NewRealtimeScore(), web.arena.BlueRealtimeScore)
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assert.Equal(t, 0, web.arena.ScoringPanelRegistry.GetNumScoreCommitted("red"))
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assert.Equal(t, 0, web.arena.ScoringPanelRegistry.GetNumScoreCommitted("blue"))
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}
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Reference in New Issue
Block a user