mirror of
https://github.com/Team254/cheesy-arena-lite.git
synced 2026-03-09 21:56:50 -04:00
Enforce that pre-match scoring is set validly before starting a match.
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@@ -18,6 +18,11 @@ var toggleBypass = function(station) {
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websocket.send("toggleBypass", station);
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};
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// Sends a websocket message to toggle the bypass state for the pre-match scoring.
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var toggleBypassPreMatchScore = function() {
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websocket.send("toggleBypassPreMatchScore");
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};
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// Sends a websocket message to start the match.
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var startMatch = function() {
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websocket.send("startMatch",
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@@ -179,6 +184,8 @@ var handleArenaStatus = function(data) {
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break;
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}
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$("#bypassPreMatchScore").prop("checked", data.BypassPreMatchScore);
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if (data.PlcIsHealthy) {
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$("#plcStatus").text("Connected");
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$("#plcStatus").attr("data-ready", true);
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@@ -201,6 +208,10 @@ var handleMatchTime = function(data) {
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var handleRealtimeScore = function(data) {
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$("#redScore").text(data.Red.ScoreSummary.Score);
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$("#blueScore").text(data.Blue.ScoreSummary.Score);
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if (matchStates[data.MatchState] == "PRE_MATCH") {
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$("#redPreMatchScoreStatus").attr("data-ready", data.Red.IsPreMatchScoreReady);
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$("#bluePreMatchScoreStatus").attr("data-ready", data.Blue.IsPreMatchScoreReady);
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}
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};
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// Handles a websocket message to update the audience display screen selector.
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@@ -22,12 +22,13 @@ var handleMatchLoad = function(data) {
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// Handles a websocket message to update the realtime scoring fields.
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var handleRealtimeScore = function(data) {
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var score;
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var realtimeScore;
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if (alliance === "red") {
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score = data.Red.Score;
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realtimeScore = data.Red;
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} else {
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score = data.Blue.Score;
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realtimeScore = data.Blue;
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}
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var score = realtimeScore.Score;
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for (var i = 0; i < 3; i++) {
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var i1 = i + 1;
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@@ -45,13 +46,21 @@ var handleRealtimeScore = function(data) {
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for (var i = 0; i < 8; i++) {
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getBay("cargoShip", i).attr("data-value", score.CargoBays[i]);
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}
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if (matchStates[data.MatchState] === "PRE_MATCH") {
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if (realtimeScore.IsPreMatchScoreReady) {
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$("#preMatchMessage").hide();
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} else {
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$("#preMatchMessage").css("display", "flex");
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}
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}
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};
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// Handles a websocket message to update the match status.
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var handleMatchTime = function(data) {
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switch (matchStates[data.MatchState]) {
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case "PRE_MATCH":
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$("#preMatchMessage").css("display", "flex");
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// Pre-match message state is set in handleRealtimeScore().
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$("#postMatchMessage").hide();
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$("#commitMatchScore").hide();
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break;
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