Files
cheesy-arena-lite/web/queueing_display.go
2021-05-16 11:00:29 -07:00

85 lines
2.2 KiB
Go

// Copyright 2018 Team 254. All Rights Reserved.
// Author: pat@patfairbank.com (Patrick Fairbank)
//
// Web handlers for queueing display.
package web
import (
"github.com/Team254/cheesy-arena-lite/field"
"github.com/Team254/cheesy-arena-lite/model"
"github.com/Team254/cheesy-arena-lite/websocket"
"net/http"
"time"
)
const (
numMatchesToShow = 5
)
// Renders the queueing display that shows upcoming matches and timing information.
func (web *Web) queueingDisplayHandler(w http.ResponseWriter, r *http.Request) {
if !web.enforceDisplayConfiguration(w, r, nil) {
return
}
matches, err := web.arena.Database.GetMatchesByType(web.arena.CurrentMatch.Type)
if err != nil {
handleWebErr(w, err)
return
}
var upcomingMatches []model.Match
for i, match := range matches {
if match.IsComplete() {
continue
}
upcomingMatches = append(upcomingMatches, match)
if len(upcomingMatches) == numMatchesToShow {
break
}
// Don't include any more matches if there is a significant gap before the next one.
if i+1 < len(matches) && matches[i+1].Time.Sub(match.Time) > field.MaxMatchGapMin*time.Minute {
break
}
}
template, err := web.parseFiles("templates/queueing_display.html")
if err != nil {
handleWebErr(w, err)
return
}
data := struct {
*model.EventSettings
MatchTypePrefix string
Matches []model.Match
}{web.arena.EventSettings, web.arena.CurrentMatch.TypePrefix(), upcomingMatches}
err = template.ExecuteTemplate(w, "queueing_display.html", data)
if err != nil {
handleWebErr(w, err)
return
}
}
// The websocket endpoint for the queueing display to receive updates.
func (web *Web) queueingDisplayWebsocketHandler(w http.ResponseWriter, r *http.Request) {
display, err := web.registerDisplay(r)
if err != nil {
handleWebErr(w, err)
return
}
defer web.arena.MarkDisplayDisconnected(display.DisplayConfiguration.Id)
ws, err := websocket.NewWebsocket(w, r)
if err != nil {
handleWebErr(w, err)
return
}
defer ws.Close()
// Subscribe the websocket to the notifiers whose messages will be passed on to the client.
ws.HandleNotifiers(display.Notifier, web.arena.MatchTimingNotifier, web.arena.MatchLoadNotifier,
web.arena.MatchTimeNotifier, web.arena.EventStatusNotifier, web.arena.ReloadDisplaysNotifier)
}