mirror of
https://github.com/Team254/cheesy-arena-lite.git
synced 2026-03-09 13:46:44 -04:00
224 lines
6.2 KiB
Go
224 lines
6.2 KiB
Go
// Copyright 2014 Team 254. All Rights Reserved.
|
|
// Author: pat@patfairbank.com (Patrick Fairbank)
|
|
//
|
|
// Web handlers for scoring interface.
|
|
|
|
package main
|
|
|
|
import (
|
|
"fmt"
|
|
"github.com/gorilla/mux"
|
|
"github.com/mitchellh/mapstructure"
|
|
"io"
|
|
"log"
|
|
"net/http"
|
|
"text/template"
|
|
)
|
|
|
|
// Renders the scoring interface which enables input of scores in real-time.
|
|
func ScoringDisplayHandler(w http.ResponseWriter, r *http.Request) {
|
|
if !UserIsAdmin(w, r) {
|
|
return
|
|
}
|
|
|
|
vars := mux.Vars(r)
|
|
alliance := vars["alliance"]
|
|
if alliance != "red" && alliance != "blue" {
|
|
handleWebErr(w, fmt.Errorf("Invalid alliance '%s'.", alliance))
|
|
return
|
|
}
|
|
|
|
template, err := template.ParseFiles("templates/scoring_display.html", "templates/base.html")
|
|
if err != nil {
|
|
handleWebErr(w, err)
|
|
return
|
|
}
|
|
data := struct {
|
|
*EventSettings
|
|
Alliance string
|
|
}{eventSettings, alliance}
|
|
err = template.ExecuteTemplate(w, "base", data)
|
|
if err != nil {
|
|
handleWebErr(w, err)
|
|
return
|
|
}
|
|
}
|
|
|
|
// The websocket endpoint for the scoring interface client to send control commands and receive status updates.
|
|
func ScoringDisplayWebsocketHandler(w http.ResponseWriter, r *http.Request) {
|
|
if !UserIsAdmin(w, r) {
|
|
return
|
|
}
|
|
|
|
vars := mux.Vars(r)
|
|
alliance := vars["alliance"]
|
|
if alliance != "red" && alliance != "blue" {
|
|
handleWebErr(w, fmt.Errorf("Invalid alliance '%s'.", alliance))
|
|
return
|
|
}
|
|
var score **RealtimeScore
|
|
if alliance == "red" {
|
|
score = &mainArena.redRealtimeScore
|
|
} else {
|
|
score = &mainArena.blueRealtimeScore
|
|
}
|
|
|
|
websocket, err := NewWebsocket(w, r)
|
|
if err != nil {
|
|
handleWebErr(w, err)
|
|
return
|
|
}
|
|
defer websocket.Close()
|
|
|
|
matchLoadTeamsListener := mainArena.matchLoadTeamsNotifier.Listen()
|
|
defer close(matchLoadTeamsListener)
|
|
matchTimeListener := mainArena.matchTimeNotifier.Listen()
|
|
defer close(matchTimeListener)
|
|
reloadDisplaysListener := mainArena.reloadDisplaysNotifier.Listen()
|
|
defer close(reloadDisplaysListener)
|
|
|
|
// Send the various notifications immediately upon connection.
|
|
err = websocket.Write("score", *score)
|
|
if err != nil {
|
|
log.Printf("Websocket error: %s", err)
|
|
return
|
|
}
|
|
err = websocket.Write("matchTime", MatchTimeMessage{mainArena.MatchState, int(mainArena.lastMatchTimeSec)})
|
|
if err != nil {
|
|
log.Printf("Websocket error: %s", err)
|
|
return
|
|
}
|
|
|
|
// Spin off a goroutine to listen for notifications and pass them on through the websocket.
|
|
go func() {
|
|
for {
|
|
var messageType string
|
|
var message interface{}
|
|
select {
|
|
case _, ok := <-matchLoadTeamsListener:
|
|
if !ok {
|
|
return
|
|
}
|
|
messageType = "score"
|
|
message = *score
|
|
case matchTimeSec, ok := <-matchTimeListener:
|
|
if !ok {
|
|
return
|
|
}
|
|
messageType = "matchTime"
|
|
message = MatchTimeMessage{mainArena.MatchState, matchTimeSec.(int)}
|
|
case _, ok := <-reloadDisplaysListener:
|
|
if !ok {
|
|
return
|
|
}
|
|
messageType = "reload"
|
|
message = nil
|
|
}
|
|
err = websocket.Write(messageType, message)
|
|
if err != nil {
|
|
// The client has probably closed the connection; nothing to do here.
|
|
return
|
|
}
|
|
}
|
|
}()
|
|
|
|
// Loop, waiting for commands and responding to them, until the client closes the connection.
|
|
for {
|
|
messageType, data, err := websocket.Read()
|
|
if err != nil {
|
|
if err == io.EOF {
|
|
// Client has closed the connection; nothing to do here.
|
|
return
|
|
}
|
|
log.Printf("Websocket error: %s", err)
|
|
return
|
|
}
|
|
|
|
switch messageType {
|
|
case "robotSet":
|
|
if !(*score).AutoCommitted {
|
|
(*score).CurrentScore.AutoRobotSet = !(*score).CurrentScore.AutoRobotSet
|
|
}
|
|
case "containerSet":
|
|
if !(*score).AutoCommitted {
|
|
(*score).CurrentScore.AutoContainerSet = !(*score).CurrentScore.AutoContainerSet
|
|
}
|
|
case "toteSet":
|
|
if !(*score).AutoCommitted {
|
|
(*score).CurrentScore.AutoToteSet = !(*score).CurrentScore.AutoToteSet
|
|
if (*score).CurrentScore.AutoToteSet {
|
|
(*score).CurrentScore.AutoStackedToteSet = false
|
|
}
|
|
} else {
|
|
(*score).CurrentScore.CoopertitionSet = !(*score).CurrentScore.CoopertitionSet
|
|
if (*score).CurrentScore.CoopertitionSet {
|
|
(*score).CurrentScore.CoopertitionStack = false
|
|
}
|
|
}
|
|
case "stackedToteSet":
|
|
if !(*score).AutoCommitted {
|
|
(*score).CurrentScore.AutoStackedToteSet = !(*score).CurrentScore.AutoStackedToteSet
|
|
if (*score).CurrentScore.AutoStackedToteSet {
|
|
(*score).CurrentScore.AutoToteSet = false
|
|
}
|
|
} else {
|
|
(*score).CurrentScore.CoopertitionStack = !(*score).CurrentScore.CoopertitionStack
|
|
if (*score).CurrentScore.CoopertitionStack {
|
|
(*score).CurrentScore.CoopertitionSet = false
|
|
}
|
|
}
|
|
case "commit":
|
|
if !(*score).AutoCommitted {
|
|
(*score).AutoCommitted = true
|
|
} else {
|
|
var stacks []Stack
|
|
err = mapstructure.Decode(data, &stacks)
|
|
if err != nil {
|
|
websocket.WriteError(err.Error())
|
|
}
|
|
(*score).CurrentScore.Stacks = stacks
|
|
}
|
|
case "uncommitAuto":
|
|
if (*score).AutoCommitted {
|
|
(*score).AutoCommitted = false
|
|
}
|
|
case "commitMatch":
|
|
if mainArena.MatchState != POST_MATCH {
|
|
// Don't allow committing the score until the match is over.
|
|
websocket.WriteError("Cannot commit score: Match is not over.")
|
|
continue
|
|
}
|
|
|
|
redScore := mainArena.redRealtimeScore.CurrentScore
|
|
blueScore := mainArena.blueRealtimeScore.CurrentScore
|
|
if redScore.CoopertitionSet != blueScore.CoopertitionSet ||
|
|
redScore.CoopertitionStack != blueScore.CoopertitionStack {
|
|
// Don't accept the score if the red and blue co-opertition points don't match up.
|
|
websocket.ShowDialog("Cannot commit score: Red and blue co-opertition points do not match.")
|
|
continue
|
|
}
|
|
|
|
(*score).AutoCommitted = true
|
|
(*score).TeleopCommitted = true
|
|
mainArena.scoringStatusNotifier.Notify(nil)
|
|
case "undo":
|
|
if len((*score).undoScores) > 0 {
|
|
(*score).CurrentScore = (*score).undoScores[len((*score).undoScores)-1]
|
|
(*score).undoScores = (*score).undoScores[0 : len((*score).undoScores)-1]
|
|
}
|
|
default:
|
|
websocket.WriteError(fmt.Sprintf("Invalid message type '%s'.", messageType))
|
|
continue
|
|
}
|
|
|
|
mainArena.realtimeScoreNotifier.Notify(nil)
|
|
|
|
// Send out the score again after handling the command, as it most likely changed as a result.
|
|
err = websocket.Write("score", *score)
|
|
if err != nil {
|
|
log.Printf("Websocket error: %s", err)
|
|
return
|
|
}
|
|
}
|
|
}
|