Files
cheesy-arena-lite/tournament/qualification_rankings_test.go
2023-02-05 13:32:42 -08:00

133 lines
5.2 KiB
Go

// Copyright 2017 Team 254. All Rights Reserved.
// Author: pat@patfairbank.com (Patrick Fairbank)
package tournament
import (
"github.com/Team254/cheesy-arena-lite/game"
"github.com/Team254/cheesy-arena-lite/model"
"github.com/stretchr/testify/assert"
"math/rand"
"testing"
)
func TestCalculateRankings(t *testing.T) {
rand.Seed(1)
database := setupTestDb(t)
setupMatchResultsForRankings(database)
updatedRankings, err := CalculateRankings(database, false)
assert.Nil(t, err)
rankings, err := database.GetAllRankings()
assert.Nil(t, err)
assert.Equal(t, updatedRankings, rankings)
if assert.Equal(t, 6, len(rankings)) {
assert.Equal(t, 2, rankings[0].TeamId)
assert.Equal(t, 0, rankings[0].PreviousRank)
assert.Equal(t, 3, rankings[1].TeamId)
assert.Equal(t, 0, rankings[1].PreviousRank)
assert.Equal(t, 4, rankings[2].TeamId)
assert.Equal(t, 0, rankings[2].PreviousRank)
assert.Equal(t, 1, rankings[3].TeamId)
assert.Equal(t, 0, rankings[3].PreviousRank)
assert.Equal(t, 6, rankings[4].TeamId)
assert.Equal(t, 0, rankings[4].PreviousRank)
assert.Equal(t, 5, rankings[5].TeamId)
assert.Equal(t, 0, rankings[5].PreviousRank)
}
// Test after changing a match result.
matchResult3 := model.BuildTestMatchResult(3, 3)
matchResult3.RedScore, matchResult3.BlueScore = matchResult3.BlueScore, matchResult3.RedScore
err = database.CreateMatchResult(matchResult3)
assert.Nil(t, err)
updatedRankings, err = CalculateRankings(database, false)
assert.Nil(t, err)
rankings, err = database.GetAllRankings()
assert.Nil(t, err)
assert.Equal(t, updatedRankings, rankings)
if assert.Equal(t, 6, len(rankings)) {
assert.Equal(t, 2, rankings[0].TeamId)
assert.Equal(t, 1, rankings[0].PreviousRank)
assert.Equal(t, 3, rankings[1].TeamId)
assert.Equal(t, 2, rankings[1].PreviousRank)
assert.Equal(t, 1, rankings[2].TeamId)
assert.Equal(t, 4, rankings[2].PreviousRank)
assert.Equal(t, 4, rankings[3].TeamId)
assert.Equal(t, 3, rankings[3].PreviousRank)
assert.Equal(t, 5, rankings[4].TeamId)
assert.Equal(t, 6, rankings[4].PreviousRank)
assert.Equal(t, 6, rankings[5].TeamId)
assert.Equal(t, 5, rankings[5].PreviousRank)
}
matchResult3 = model.BuildTestMatchResult(3, 4)
err = database.CreateMatchResult(matchResult3)
assert.Nil(t, err)
updatedRankings, err = CalculateRankings(database, true)
assert.Nil(t, err)
rankings, err = database.GetAllRankings()
assert.Nil(t, err)
assert.Equal(t, updatedRankings, rankings)
if assert.Equal(t, 6, len(rankings)) {
assert.Equal(t, 4, rankings[0].TeamId)
assert.Equal(t, 3, rankings[0].PreviousRank)
assert.Equal(t, 2, rankings[1].TeamId)
assert.Equal(t, 1, rankings[1].PreviousRank)
assert.Equal(t, 3, rankings[2].TeamId)
assert.Equal(t, 2, rankings[2].PreviousRank)
assert.Equal(t, 6, rankings[3].TeamId)
assert.Equal(t, 5, rankings[3].PreviousRank)
assert.Equal(t, 5, rankings[4].TeamId)
assert.Equal(t, 6, rankings[4].PreviousRank)
assert.Equal(t, 1, rankings[5].TeamId)
assert.Equal(t, 4, rankings[5].PreviousRank)
}
}
// Sets up a schedule and results that touches on all possible variables.
func setupMatchResultsForRankings(database *model.Database) {
match1 := model.Match{Type: "qualification", DisplayName: "1", Red1: 1, Red2: 2, Red3: 3, Blue1: 4, Blue2: 5,
Blue3: 6, Status: game.RedWonMatch, Red2IsSurrogate: true}
database.CreateMatch(&match1)
matchResult1 := model.BuildTestMatchResult(match1.Id, 1)
database.CreateMatchResult(matchResult1)
match2 := model.Match{Type: "qualification", DisplayName: "2", Red1: 1, Red2: 3, Red3: 5, Blue1: 2, Blue2: 4,
Blue3: 6, Status: game.BlueWonMatch, Red2IsSurrogate: true, Blue3IsSurrogate: true}
database.CreateMatch(&match2)
matchResult2 := model.BuildTestMatchResult(match2.Id, 1)
matchResult2.BlueScore, matchResult2.RedScore = matchResult2.RedScore, matchResult2.BlueScore
matchResult2.RedScore.AutoPoints += 2
matchResult2.BlueScore.AutoPoints += 2
database.CreateMatchResult(matchResult2)
match3 := model.Match{Type: "qualification", DisplayName: "3", Red1: 6, Red2: 5, Red3: 4, Blue1: 3, Blue2: 2,
Blue3: 1, Status: game.TieMatch, Red3IsSurrogate: true}
database.CreateMatch(&match3)
matchResult3 := model.BuildTestMatchResult(match3.Id, 1)
database.CreateMatchResult(matchResult3)
matchResult3 = model.NewMatchResult()
matchResult3.MatchId = match3.Id
matchResult3.PlayNumber = 2
database.CreateMatchResult(matchResult3)
match4 := model.Match{Type: "practice", DisplayName: "1", Red1: 1, Red2: 2, Red3: 3, Blue1: 4, Blue2: 5,
Blue3: 6, Status: game.RedWonMatch}
database.CreateMatch(&match4)
matchResult4 := model.BuildTestMatchResult(match4.Id, 1)
database.CreateMatchResult(matchResult4)
match5 := model.Match{Type: "elimination", DisplayName: "F-1", Red1: 1, Red2: 2, Red3: 3, Blue1: 4, Blue2: 5,
Blue3: 6, Status: game.BlueWonMatch}
database.CreateMatch(&match5)
matchResult5 := model.BuildTestMatchResult(match5.Id, 1)
database.CreateMatchResult(matchResult5)
match6 := model.Match{Type: "qualification", DisplayName: "4", Red1: 7, Red2: 8, Red3: 9, Blue1: 10, Blue2: 11,
Blue3: 12, Status: game.MatchNotPlayed}
database.CreateMatch(&match6)
matchResult6 := model.BuildTestMatchResult(match6.Id, 1)
database.CreateMatchResult(matchResult6)
}