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33 lines
953 B
Go
33 lines
953 B
Go
// Copyright 2017 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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//
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// Model of a foul and game-specific rules.
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package game
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type Foul struct {
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Rule
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TeamId int
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TimeInMatchSec float64
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}
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type Rule struct {
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RuleNumber string
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IsTechnical bool
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}
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// All rules from the 2017 game that carry point penalties.
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var Rules = []Rule{{"S08", false}, {"C08", false}, {"C11", false}, {"G04", false}, {"G05", false},
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{"G08", false}, {"G09", false}, {"G11", false}, {"G11", true}, {"G12", false}, {"G13", true},
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{"G15", false}, {"G17", false}, {"G20", false}, {"G22", false}, {"G23", false}, {"G26", true},
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{"G27", false}, {"G27", true}, {"A01", false}, {"A02", false}, {"A04", false}, {"A04", true},
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{"A05", true}, {"H06", false}, {"H07", false}, {"H08", false}, {"H11", false}, {"H11", true},
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{"H12", true}, {"H13", false}}
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func (foul *Foul) PointValue() int {
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if foul.IsTechnical {
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return 25
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}
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return 5
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}
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