Files
cheesy-arena-lite/partner/tba.go
2020-03-18 22:42:36 -07:00

634 lines
21 KiB
Go

// Copyright 2014 Team 254. All Rights Reserved.
// Author: pat@patfairbank.com (Patrick Fairbank)
//
// Methods for publishing data to and retrieving data from The Blue Alliance.
package partner
import (
"bytes"
"crypto/md5"
"encoding/base64"
"encoding/json"
"fmt"
"github.com/Team254/cheesy-arena/model"
"io/ioutil"
"net/http"
"strconv"
)
const (
tbaBaseUrl = "https://www.thebluealliance.com"
tbaAuthKey = "MAApv9MCuKY9MSFkXLuzTSYBCdosboxDq8Q3ujUE2Mn8PD3Nmv64uczu5Lvy0NQ3"
AvatarsDir = "static/img/avatars"
)
type TbaClient struct {
BaseUrl string
eventCode string
secretId string
secret string
eventNamesCache map[string]string
}
type TbaMatch struct {
CompLevel string `json:"comp_level"`
SetNumber int `json:"set_number"`
MatchNumber int `json:"match_number"`
Alliances map[string]*TbaAlliance `json:"alliances"`
ScoreBreakdown map[string]*TbaScoreBreakdown `json:"score_breakdown"`
TimeString string `json:"time_string"`
TimeUtc string `json:"time_utc"`
}
type TbaAlliance struct {
Teams []string `json:"teams"`
Surrogates []string `json:"surrogates"`
Dqs []string `json:"dqs"`
Score *int `json:"score"`
}
type TbaScoreBreakdown struct {
PreMatchLevelRobot1 string `json:"preMatchLevelRobot1"`
PreMatchLevelRobot2 string `json:"preMatchLevelRobot2"`
PreMatchLevelRobot3 string `json:"preMatchLevelRobot3"`
PreMatchBay1 string `json:"preMatchBay1"`
PreMatchBay2 string `json:"preMatchBay2"`
PreMatchBay3 string `json:"preMatchBay3"`
PreMatchBay6 string `json:"preMatchBay6"`
PreMatchBay7 string `json:"preMatchBay7"`
PreMatchBay8 string `json:"preMatchBay8"`
HabLineRobot1 string `json:"habLineRobot1"`
HabLineRobot2 string `json:"habLineRobot2"`
HabLineRobot3 string `json:"habLineRobot3"`
SandstormBonusPoints int `json:"sandStormBonusPoints"`
Bay1 string `json:"bay1"`
Bay2 string `json:"bay2"`
Bay3 string `json:"bay3"`
Bay4 string `json:"bay4"`
Bay5 string `json:"bay5"`
Bay6 string `json:"bay6"`
Bay7 string `json:"bay7"`
Bay8 string `json:"bay8"`
LowLeftRocketNear string `json:"lowLeftRocketNear"`
MidLeftRocketNear string `json:"midLeftRocketNear"`
TopLeftRocketNear string `json:"topLeftRocketNear"`
LowRightRocketNear string `json:"lowRightRocketNear"`
MidRightRocketNear string `json:"midRightRocketNear"`
TopRightRocketNear string `json:"topRightRocketNear"`
LowLeftRocketFar string `json:"lowLeftRocketFar"`
MidLeftRocketFar string `json:"midLeftRocketFar"`
TopLeftRocketFar string `json:"topLeftRocketFar"`
LowRightRocketFar string `json:"lowRightRocketFar"`
MidRightRocketFar string `json:"midRightRocketFar"`
TopRightRocketFar string `json:"topRightRocketFar"`
CargoPoints int `json:"cargoPoints"`
HatchPanelPoints int `json:"hatchPanelPoints"`
EndgameRobot1 string `json:"endgameRobot1"`
EndgameRobot2 string `json:"endgameRobot2"`
EndgameRobot3 string `json:"endgameRobot3"`
HabClimbPoints int `json:"habClimbPoints"`
TeleopPoints int `json:"teleopPoints"`
CompleteRocketRankingPoint bool `json:"completeRocketRankingPoint"`
HabDockingRankingPoint bool `json:"habDockingRankingPoint"`
FoulPoints int `json:"foulPoints"`
TotalPoints int `json:"totalPoints"`
RP int `json:"rp"`
}
type TbaRanking struct {
TeamKey string `json:"team_key"`
Rank int `json:"rank"`
RP float32
Auto int
Endgame int
Teleop int
WinLossTie string
Dqs int `json:"dqs"`
Played int `json:"played"`
}
type TbaRankings struct {
Breakdowns []string `json:"breakdowns"`
Rankings []TbaRanking `json:"rankings"`
}
type TbaTeam struct {
TeamNumber int `json:"team_number"`
Name string `json:"name"`
Nickname string `json:"nickname"`
City string `json:"city"`
StateProv string `json:"state_prov"`
Country string `json:"country"`
RookieYear int `json:"rookie_year"`
}
type TbaRobot struct {
RobotName string `json:"robot_name"`
Year int `json:"year"`
}
type TbaAward struct {
Name string `json:"name"`
EventKey string `json:"event_key"`
Year int `json:"year"`
EventName string
}
type TbaEvent struct {
Name string `json:"name"`
}
type TbaMediaItem struct {
Details map[string]interface{} `json:"details"`
Type string `json:"type"`
}
type TbaPublishedAward struct {
Name string `json:"name_str"`
TeamKey string `json:"team_key"`
Awardee string `json:"awardee"`
}
var habLevelMapping = []string{"None", "HabLevel1", "HabLevel2", "HabLevel3"}
var bayStatusMapping = []string{"None", "Panel", "PanelAndCargo", "Cargo"}
var sandstormBonusMapping = map[bool]string{false: "None", true: "CrossedHabLineInSandstorm"}
func NewTbaClient(eventCode, secretId, secret string) *TbaClient {
return &TbaClient{BaseUrl: tbaBaseUrl, eventCode: eventCode, secretId: secretId, secret: secret,
eventNamesCache: make(map[string]string)}
}
func (client *TbaClient) GetTeam(teamNumber int) (*TbaTeam, error) {
path := fmt.Sprintf("/api/v3/team/%s", getTbaTeam(teamNumber))
resp, err := client.getRequest(path)
if err != nil {
return nil, err
}
// Get the response and handle errors
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, err
}
var teamData TbaTeam
err = json.Unmarshal(body, &teamData)
return &teamData, err
}
func (client *TbaClient) GetRobotName(teamNumber int, year int) (string, error) {
path := fmt.Sprintf("/api/v3/team/%s/robots", getTbaTeam(teamNumber))
resp, err := client.getRequest(path)
if err != nil {
return "", err
}
// Get the response and handle errors
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return "", err
}
var robots []*TbaRobot
err = json.Unmarshal(body, &robots)
if err != nil {
return "", err
}
for _, robot := range robots {
if robot.Year == year {
return robot.RobotName, nil
}
}
return "", nil
}
func (client *TbaClient) GetTeamAwards(teamNumber int) ([]*TbaAward, error) {
path := fmt.Sprintf("/api/v3/team/%s/awards", getTbaTeam(teamNumber))
resp, err := client.getRequest(path)
if err != nil {
return nil, err
}
// Get the response and handle errors
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, err
}
var awards []*TbaAward
err = json.Unmarshal(body, &awards)
if err != nil {
return nil, err
}
for _, award := range awards {
if _, ok := client.eventNamesCache[award.EventKey]; !ok {
client.eventNamesCache[award.EventKey], err = client.getEventName(award.EventKey)
if err != nil {
return nil, err
}
}
award.EventName = client.eventNamesCache[award.EventKey]
}
return awards, nil
}
func (client *TbaClient) DownloadTeamAvatar(teamNumber, year int) error {
path := fmt.Sprintf("/api/v3/team/%s/media/%d", getTbaTeam(teamNumber), year)
resp, err := client.getRequest(path)
if err != nil {
return err
}
// Get the response and handle errors
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return err
}
var mediaItems []*TbaMediaItem
err = json.Unmarshal(body, &mediaItems)
if err != nil {
return err
}
for _, item := range mediaItems {
if item.Type == "avatar" {
base64String, ok := item.Details["base64Image"].(string)
if !ok {
return fmt.Errorf("Could not interpret avatar response from TBA: %v", item)
}
avatarBytes, err := base64.StdEncoding.DecodeString(base64String)
if err != nil {
return err
}
// Store the avatar to disk as a PNG file.
avatarPath := fmt.Sprintf("%s/%d.png", AvatarsDir, teamNumber)
ioutil.WriteFile(avatarPath, avatarBytes, 0644)
return nil
}
}
return fmt.Errorf("No avatar found for team %d in year %d.", teamNumber, year)
}
// Uploads the event team list to The Blue Alliance.
func (client *TbaClient) PublishTeams(database *model.Database) error {
teams, err := database.GetAllTeams()
if err != nil {
return err
}
// Build a JSON array of TBA-format team keys (e.g. "frc254").
teamKeys := make([]string, len(teams))
for i, team := range teams {
teamKeys[i] = getTbaTeam(team.Id)
}
jsonBody, err := json.Marshal(teamKeys)
if err != nil {
return err
}
resp, err := client.postRequest("team_list", "update", jsonBody)
if err != nil {
return err
}
if resp.StatusCode != 200 {
defer resp.Body.Close()
body, _ := ioutil.ReadAll(resp.Body)
return fmt.Errorf("Got status code %d from TBA: %s", resp.StatusCode, body)
}
return nil
}
// Uploads the qualification and elimination match schedule and results to The Blue Alliance.
func (client *TbaClient) PublishMatches(database *model.Database) error {
qualMatches, err := database.GetMatchesByType("qualification")
if err != nil {
return err
}
elimMatches, err := database.GetMatchesByType("elimination")
if err != nil {
return err
}
matches := append(qualMatches, elimMatches...)
tbaMatches := make([]TbaMatch, len(matches))
// Build a JSON array of TBA-format matches.
for i, match := range matches {
matchNumber, _ := strconv.Atoi(match.DisplayName)
// Fill in scores if the match has been played.
var scoreBreakdown map[string]*TbaScoreBreakdown
var redScore, blueScore *int
var redCards, blueCards map[string]string
if match.Status == "complete" {
matchResult, err := database.GetMatchResultForMatch(match.Id)
if err != nil {
return err
}
if matchResult != nil {
scoreBreakdown = make(map[string]*TbaScoreBreakdown)
scoreBreakdown["red"] = createTbaScoringBreakdown(&match, matchResult, "red")
scoreBreakdown["blue"] = createTbaScoringBreakdown(&match, matchResult, "blue")
redScore = &scoreBreakdown["red"].TotalPoints
blueScore = &scoreBreakdown["blue"].TotalPoints
redCards = matchResult.RedCards
blueCards = matchResult.BlueCards
}
}
alliances := make(map[string]*TbaAlliance)
alliances["red"] = createTbaAlliance([3]int{match.Red1, match.Red2, match.Red3}, [3]bool{match.Red1IsSurrogate,
match.Red2IsSurrogate, match.Red3IsSurrogate}, redScore, redCards)
alliances["blue"] = createTbaAlliance([3]int{match.Blue1, match.Blue2, match.Blue3},
[3]bool{match.Blue1IsSurrogate, match.Blue2IsSurrogate, match.Blue3IsSurrogate}, blueScore, blueCards)
tbaMatches[i] = TbaMatch{"qm", 0, matchNumber, alliances, scoreBreakdown, match.Time.Local().Format("3:04 PM"),
match.Time.UTC().Format("2006-01-02T15:04:05")}
if match.Type == "elimination" {
tbaMatches[i].CompLevel = map[int]string{1: "f", 2: "sf", 4: "qf", 8: "ef"}[match.ElimRound]
tbaMatches[i].SetNumber = match.ElimGroup
tbaMatches[i].MatchNumber = match.ElimInstance
}
}
jsonBody, err := json.Marshal(tbaMatches)
if err != nil {
return err
}
resp, err := client.postRequest("matches", "update", jsonBody)
if err != nil {
return err
}
if resp.StatusCode != 200 {
defer resp.Body.Close()
body, _ := ioutil.ReadAll(resp.Body)
return fmt.Errorf("Got status code %d from TBA: %s", resp.StatusCode, body)
}
return nil
}
// Uploads the team standings to The Blue Alliance.
func (client *TbaClient) PublishRankings(database *model.Database) error {
rankings, err := database.GetAllRankings()
if err != nil {
return err
}
// Build a JSON object of TBA-format rankings.
breakdowns := []string{"RP", "Auto", "Endgame", "Teleop", "WinLossTie"}
tbaRankings := make([]TbaRanking, len(rankings))
for i, ranking := range rankings {
tbaRankings[i] = TbaRanking{getTbaTeam(ranking.TeamId), ranking.Rank,
float32(ranking.RankingPoints) / float32(ranking.Played), ranking.AutoPoints, ranking.EndgamePoints,
ranking.TeleopPoints,
fmt.Sprintf("%d-%d-%d", ranking.Wins, ranking.Losses, ranking.Ties), ranking.Disqualifications,
ranking.Played}
}
jsonBody, err := json.Marshal(TbaRankings{breakdowns, tbaRankings})
if err != nil {
return err
}
resp, err := client.postRequest("rankings", "update", jsonBody)
if err != nil {
return err
}
if resp.StatusCode != 200 {
defer resp.Body.Close()
body, _ := ioutil.ReadAll(resp.Body)
return fmt.Errorf("Got status code %d from TBA: %s", resp.StatusCode, body)
}
return nil
}
// Uploads the alliances selection results to The Blue Alliance.
func (client *TbaClient) PublishAlliances(database *model.Database) error {
alliances, err := database.GetAllAlliances()
if err != nil {
return err
}
// Build a JSON object of TBA-format alliances.
tbaAlliances := make([][]string, len(alliances))
for i, alliance := range alliances {
for _, team := range alliance {
tbaAlliances[i] = append(tbaAlliances[i], getTbaTeam(team.TeamId))
}
}
jsonBody, err := json.Marshal(tbaAlliances)
if err != nil {
return err
}
resp, err := client.postRequest("alliance_selections", "update", jsonBody)
if err != nil {
return err
}
if resp.StatusCode != 200 {
defer resp.Body.Close()
body, _ := ioutil.ReadAll(resp.Body)
return fmt.Errorf("Got status code %d from TBA: %s", resp.StatusCode, body)
}
return nil
}
// Clears out the existing match data on The Blue Alliance for the event.
func (client *TbaClient) DeletePublishedMatches() error {
resp, err := client.postRequest("matches", "delete_all", []byte(client.eventCode))
if err != nil {
return err
}
if resp.StatusCode != 200 {
defer resp.Body.Close()
body, _ := ioutil.ReadAll(resp.Body)
return fmt.Errorf("Got status code %d from TBA: %s", resp.StatusCode, body)
}
return nil
}
func (client *TbaClient) getEventName(eventCode string) (string, error) {
path := fmt.Sprintf("/api/v3/event/%s", eventCode)
resp, err := client.getRequest(path)
if err != nil {
return "", err
}
// Get the response and handle errors
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return "", err
}
var event TbaEvent
err = json.Unmarshal(body, &event)
if err != nil {
return "", err
}
return event.Name, err
}
// Converts an integer team number into the "frcXXXX" format TBA expects.
func getTbaTeam(team int) string {
return fmt.Sprintf("frc%d", team)
}
// Sends a GET request to the TBA API.
func (client *TbaClient) getRequest(path string) (*http.Response, error) {
url := client.BaseUrl + path
// Make an HTTP GET request with the TBA auth headers.
httpClient := &http.Client{}
req, err := http.NewRequest("GET", url, nil)
if err != nil {
return nil, err
}
req.Header.Set("X-TBA-Auth-Key", tbaAuthKey)
return httpClient.Do(req)
}
// Signs the request and sends it to the TBA API.
func (client *TbaClient) postRequest(resource string, action string, body []byte) (*http.Response, error) {
path := fmt.Sprintf("/api/trusted/v1/event/%s/%s/%s", client.eventCode, resource, action)
signature := fmt.Sprintf("%x", md5.Sum(append([]byte(client.secret+path), body...)))
httpClient := &http.Client{}
request, err := http.NewRequest("POST", client.BaseUrl+path, bytes.NewReader(body))
if err != nil {
return nil, err
}
request.Header.Add("X-TBA-Auth-Id", client.secretId)
request.Header.Add("X-TBA-Auth-Sig", signature)
return httpClient.Do(request)
}
func createTbaAlliance(teamIds [3]int, surrogates [3]bool, score *int, cards map[string]string) *TbaAlliance {
alliance := TbaAlliance{Surrogates: []string{}, Dqs: []string{}, Score: score}
for i, teamId := range teamIds {
teamKey := getTbaTeam(teamId)
alliance.Teams = append(alliance.Teams, teamKey)
if surrogates[i] {
alliance.Surrogates = append(alliance.Surrogates, teamKey)
}
if cards != nil {
if card, ok := cards[strconv.Itoa(teamId)]; ok && card == "red" {
alliance.Dqs = append(alliance.Dqs, teamKey)
}
}
}
return &alliance
}
func createTbaScoringBreakdown(match *model.Match, matchResult *model.MatchResult, alliance string) *TbaScoreBreakdown {
var breakdown TbaScoreBreakdown
// TODO(pat): Update for 2020.
/*
var score *game.Score
var scoreSummary, opponentScoreSummary *game.ScoreSummary
if alliance == "red" {
score = matchResult.RedScore
scoreSummary = matchResult.RedScoreSummary()
opponentScoreSummary = matchResult.BlueScoreSummary()
} else {
score = matchResult.BlueScore
scoreSummary = matchResult.BlueScoreSummary()
opponentScoreSummary = matchResult.RedScoreSummary()
}
breakdown.PreMatchLevelRobot1 = habLevelMapping[score.RobotStartLevels[0]]
breakdown.PreMatchLevelRobot2 = habLevelMapping[score.RobotStartLevels[1]]
breakdown.PreMatchLevelRobot3 = habLevelMapping[score.RobotStartLevels[2]]
breakdown.PreMatchBay1 = bayStatusMapping[score.CargoBaysPreMatch[0]]
breakdown.PreMatchBay2 = bayStatusMapping[score.CargoBaysPreMatch[1]]
breakdown.PreMatchBay3 = bayStatusMapping[score.CargoBaysPreMatch[2]]
breakdown.PreMatchBay6 = bayStatusMapping[score.CargoBaysPreMatch[5]]
breakdown.PreMatchBay7 = bayStatusMapping[score.CargoBaysPreMatch[6]]
breakdown.PreMatchBay8 = bayStatusMapping[score.CargoBaysPreMatch[7]]
breakdown.HabLineRobot1 = sandstormBonusMapping[score.SandstormBonuses[0]]
breakdown.HabLineRobot2 = sandstormBonusMapping[score.SandstormBonuses[1]]
breakdown.HabLineRobot3 = sandstormBonusMapping[score.SandstormBonuses[2]]
breakdown.SandstormBonusPoints = scoreSummary.SandstormBonusPoints
breakdown.Bay1 = bayStatusMapping[score.CargoBays[0]]
breakdown.Bay2 = bayStatusMapping[score.CargoBays[1]]
breakdown.Bay3 = bayStatusMapping[score.CargoBays[2]]
breakdown.Bay4 = bayStatusMapping[score.CargoBays[3]]
breakdown.Bay5 = bayStatusMapping[score.CargoBays[4]]
breakdown.Bay6 = bayStatusMapping[score.CargoBays[5]]
breakdown.Bay7 = bayStatusMapping[score.CargoBays[6]]
breakdown.Bay8 = bayStatusMapping[score.CargoBays[7]]
breakdown.LowLeftRocketNear = bayStatusMapping[score.RocketNearLeftBays[0]]
breakdown.MidLeftRocketNear = bayStatusMapping[score.RocketNearLeftBays[1]]
breakdown.TopLeftRocketNear = bayStatusMapping[score.RocketNearLeftBays[2]]
breakdown.LowRightRocketNear = bayStatusMapping[score.RocketNearRightBays[0]]
breakdown.MidRightRocketNear = bayStatusMapping[score.RocketNearRightBays[1]]
breakdown.TopRightRocketNear = bayStatusMapping[score.RocketNearRightBays[2]]
breakdown.LowLeftRocketFar = bayStatusMapping[score.RocketFarLeftBays[0]]
breakdown.MidLeftRocketFar = bayStatusMapping[score.RocketFarLeftBays[1]]
breakdown.TopLeftRocketFar = bayStatusMapping[score.RocketFarLeftBays[2]]
breakdown.LowRightRocketFar = bayStatusMapping[score.RocketFarRightBays[0]]
breakdown.MidRightRocketFar = bayStatusMapping[score.RocketFarRightBays[1]]
breakdown.TopRightRocketFar = bayStatusMapping[score.RocketFarRightBays[2]]
breakdown.CargoPoints = scoreSummary.CargoPoints
breakdown.HatchPanelPoints = scoreSummary.HatchPanelPoints
breakdown.EndgameRobot1 = habLevelMapping[score.RobotEndLevels[0]]
breakdown.EndgameRobot2 = habLevelMapping[score.RobotEndLevels[1]]
breakdown.EndgameRobot3 = habLevelMapping[score.RobotEndLevels[2]]
breakdown.HabClimbPoints = scoreSummary.HabClimbPoints
breakdown.TeleopPoints = scoreSummary.CargoPoints + scoreSummary.HatchPanelPoints + scoreSummary.HabClimbPoints
breakdown.CompleteRocketRankingPoint = scoreSummary.CompleteRocket
breakdown.HabDockingRankingPoint = scoreSummary.HabDocking
breakdown.FoulPoints = scoreSummary.FoulPoints
breakdown.TotalPoints = scoreSummary.Score
if match.ShouldUpdateRankings() {
// Calculate and set the ranking points for the match.
var ranking game.Ranking
ranking.AddScoreSummary(scoreSummary, opponentScoreSummary, false)
breakdown.RP = ranking.RankingPoints
}
*/
return &breakdown
}
// Uploads the awards to The Blue Alliance.
func (client *TbaClient) PublishAwards(database *model.Database) error {
awards, err := database.GetAllAwards()
if err != nil {
return err
}
// Build a JSON array of TBA-format award models.
tbaAwards := make([]TbaPublishedAward, len(awards))
for i, award := range awards {
tbaAwards[i].Name = award.AwardName
tbaAwards[i].TeamKey = getTbaTeam(award.TeamId)
tbaAwards[i].Awardee = award.PersonName
}
jsonBody, err := json.Marshal(tbaAwards)
if err != nil {
return err
}
resp, err := client.postRequest("awards", "update", jsonBody)
if err != nil {
return err
}
if resp.StatusCode != 200 {
defer resp.Body.Close()
body, _ := ioutil.ReadAll(resp.Body)
return fmt.Errorf("Got status code %d from TBA: %s", resp.StatusCode, body)
}
return nil
}