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https://github.com/Team254/cheesy-arena-lite.git
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58 lines
1.9 KiB
Go
58 lines
1.9 KiB
Go
// Copyright 2014 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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//
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// Publish-subscribe model for nonblocking notification of server events to websocket clients.
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package main
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import (
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"log"
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)
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// Allow the listeners to buffer a small number of notifications to streamline delivery.
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const notifyBufferSize = 3
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type Notifier struct {
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// The map is essentially a set; the value is ignored.
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listeners map[chan interface{}]struct{}
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}
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func NewNotifier() *Notifier {
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notifier := new(Notifier)
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notifier.listeners = make(map[chan interface{}]struct{})
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return notifier
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}
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// Registers and returns a channel that can be read from to receive notification messages. The caller is
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// responsible for closing the channel, which will cause it to be reaped from the list of listeners.
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func (notifier *Notifier) Listen() chan interface{} {
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listener := make(chan interface{}, notifyBufferSize)
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notifier.listeners[listener] = struct{}{}
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return listener
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}
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// Sends the given message to all registered listeners, and cleans up any listeners that have closed.
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func (notifier *Notifier) Notify(message interface{}) {
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for listener, _ := range notifier.listeners {
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notifier.notifyListener(listener, message)
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}
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}
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func (notifier *Notifier) notifyListener(listener chan interface{}, message interface{}) {
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defer func() {
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// If channel is closed sending to it will cause a panic; recover and remove it from the list.
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if r := recover(); r != nil {
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delete(notifier.listeners, listener)
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}
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}()
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// Do a non-blocking send. This guarantees that sending notifications won't interrupt the main event loop,
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// at the risk of clients missing some messages if they don't read them all promptly.
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select {
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case listener <- message:
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// The notification was sent and received successfully.
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default:
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log.Println("Failed to send a notification due to blocked listener.")
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}
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}
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