mirror of
https://github.com/Team254/cheesy-arena-lite.git
synced 2026-03-10 06:06:47 -04:00
268 lines
7.6 KiB
Go
268 lines
7.6 KiB
Go
// Copyright 2014 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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//
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// Model and datastore CRUD methods for the results (score and fouls) from a match at an event.
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package main
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import (
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"encoding/json"
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)
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type MatchResult struct {
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Id int
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MatchId int
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PlayNumber int
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MatchType string
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RedScore Score
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BlueScore Score
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RedCards map[string]string
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BlueCards map[string]string
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}
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type MatchResultDb struct {
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Id int
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MatchId int
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PlayNumber int
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MatchType string
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RedScoreJson string
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BlueScoreJson string
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RedCardsJson string
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BlueCardsJson string
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}
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type Score struct {
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AutoDefensesReached int
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AutoDefensesCrossed [5]int
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AutoLowGoals int
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AutoHighGoals int
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DefensesCrossed [5]int
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LowGoals int
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HighGoals int
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Challenges int
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Scales int
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Fouls []Foul
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ElimDq bool
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}
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type Foul struct {
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TeamId int
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Rule string
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IsTechnical bool
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TimeInMatchSec float64
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}
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type ScoreSummary struct {
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AutoPoints int
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DefensePoints int
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GoalPoints int
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ScaleChallengePoints int
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TeleopPoints int
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FoulPoints int
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BonusPoints int
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Score int
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Breached bool
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Captured bool
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TowerStrength int
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}
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// Returns a new match result object with empty slices instead of nil.
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func NewMatchResult() *MatchResult {
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matchResult := new(MatchResult)
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matchResult.RedCards = make(map[string]string)
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matchResult.BlueCards = make(map[string]string)
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return matchResult
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}
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func (database *Database) CreateMatchResult(matchResult *MatchResult) error {
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matchResultDb, err := matchResult.serialize()
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if err != nil {
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return err
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}
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err = database.matchResultMap.Insert(matchResultDb)
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if err != nil {
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return err
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}
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matchResult.Id = matchResultDb.Id
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return nil
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}
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func (database *Database) GetMatchResultForMatch(matchId int) (*MatchResult, error) {
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var matchResults []MatchResultDb
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query := "SELECT * FROM match_results WHERE matchid = ? ORDER BY playnumber DESC LIMIT 1"
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err := database.matchResultMap.Select(&matchResults, query, matchId)
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if err != nil {
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return nil, err
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}
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if len(matchResults) == 0 {
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return nil, nil
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}
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matchResult, err := matchResults[0].deserialize()
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if err != nil {
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return nil, err
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}
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return matchResult, err
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}
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func (database *Database) SaveMatchResult(matchResult *MatchResult) error {
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matchResultDb, err := matchResult.serialize()
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if err != nil {
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return err
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}
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_, err = database.matchResultMap.Update(matchResultDb)
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return err
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}
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func (database *Database) DeleteMatchResult(matchResult *MatchResult) error {
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matchResultDb, err := matchResult.serialize()
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if err != nil {
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return err
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}
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_, err = database.matchResultMap.Delete(matchResultDb)
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return err
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}
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func (database *Database) TruncateMatchResults() error {
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return database.matchResultMap.TruncateTables()
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}
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// Calculates and returns the summary fields used for ranking and display for the red alliance.
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func (matchResult *MatchResult) RedScoreSummary() *ScoreSummary {
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return scoreSummary(&matchResult.RedScore, matchResult.BlueScore.Fouls, matchResult.MatchType)
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}
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// Calculates and returns the summary fields used for ranking and display for the blue alliance.
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func (matchResult *MatchResult) BlueScoreSummary() *ScoreSummary {
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return scoreSummary(&matchResult.BlueScore, matchResult.RedScore.Fouls, matchResult.MatchType)
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}
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// Checks the score for disqualifications or a tie and adjusts it appropriately.
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func (matchResult *MatchResult) CorrectEliminationScore() {
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matchResult.RedScore.ElimDq = false
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for _, card := range matchResult.RedCards {
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if card == "red" {
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matchResult.RedScore.ElimDq = true
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}
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}
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for _, card := range matchResult.BlueCards {
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if card == "red" {
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matchResult.BlueScore.ElimDq = true
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}
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}
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// No elimination tiebreakers in 2016 Chezy Champs rules.
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}
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// Calculates and returns the summary fields used for ranking and display.
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func scoreSummary(score *Score, opponentFouls []Foul, matchType string) *ScoreSummary {
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summary := new(ScoreSummary)
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// Leave the score at zero if the team was disqualified.
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if score.ElimDq {
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return summary
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}
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// Calculate autonomous score.
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autoDefensePoints := 0
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for _, defense := range score.AutoDefensesCrossed {
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autoDefensePoints += 10 * defense
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}
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autoGoalPoints := 5*score.AutoLowGoals + 10*score.AutoHighGoals
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summary.AutoPoints = 2*score.AutoDefensesReached + autoDefensePoints + autoGoalPoints
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// Calculate teleop score.
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teleopDefensePoints := 0
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for _, defense := range score.DefensesCrossed {
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teleopDefensePoints += 5 * defense
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}
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summary.ScaleChallengePoints = 5*score.Challenges + 15*score.Scales
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teleopGoalPoints := 2*score.LowGoals + 5*score.HighGoals
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// Calculate tower strength.
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numTechFouls := 0
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for _, foul := range score.Fouls {
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if foul.IsTechnical {
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numTechFouls++
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}
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}
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summary.TowerStrength = eventSettings.InitialTowerStrength + numTechFouls - score.AutoLowGoals -
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score.AutoHighGoals - score.LowGoals - score.HighGoals
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// Calculate bonuses.
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summary.BonusPoints = 0
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numDefensesDamaged := 0
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for i := 0; i < 5; i++ {
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if score.AutoDefensesCrossed[i]+score.DefensesCrossed[i] == 2 {
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numDefensesDamaged++
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}
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}
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if numDefensesDamaged >= 4 {
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summary.Breached = true
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if matchType == "elimination" {
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summary.BonusPoints += 20
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}
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}
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if score.Challenges+score.Scales == 3 && summary.TowerStrength <= 0 {
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summary.Captured = true
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if matchType == "elimination" {
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summary.BonusPoints += 25
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}
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}
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summary.TeleopPoints = teleopDefensePoints + teleopGoalPoints + summary.ScaleChallengePoints +
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summary.BonusPoints
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summary.FoulPoints = 5 * len(opponentFouls)
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summary.DefensePoints = autoDefensePoints + teleopDefensePoints
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summary.GoalPoints = autoGoalPoints + teleopGoalPoints
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summary.Score = summary.AutoPoints + summary.TeleopPoints + summary.FoulPoints
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return summary
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}
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// Converts the nested struct MatchResult to the DB version that has JSON fields.
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func (matchResult *MatchResult) serialize() (*MatchResultDb, error) {
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matchResultDb := MatchResultDb{Id: matchResult.Id, MatchId: matchResult.MatchId,
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PlayNumber: matchResult.PlayNumber, MatchType: matchResult.MatchType}
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if err := serializeHelper(&matchResultDb.RedScoreJson, matchResult.RedScore); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.BlueScoreJson, matchResult.BlueScore); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.RedCardsJson, matchResult.RedCards); err != nil {
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return nil, err
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}
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if err := serializeHelper(&matchResultDb.BlueCardsJson, matchResult.BlueCards); err != nil {
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return nil, err
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}
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return &matchResultDb, nil
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}
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func serializeHelper(target *string, source interface{}) error {
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bytes, err := json.Marshal(source)
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if err != nil {
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return err
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}
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*target = string(bytes)
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return nil
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}
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// Converts the DB MatchResult with JSON fields to the nested struct version.
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func (matchResultDb *MatchResultDb) deserialize() (*MatchResult, error) {
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matchResult := MatchResult{Id: matchResultDb.Id, MatchId: matchResultDb.MatchId,
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PlayNumber: matchResultDb.PlayNumber, MatchType: matchResultDb.MatchType}
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if err := json.Unmarshal([]byte(matchResultDb.RedScoreJson), &matchResult.RedScore); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.BlueScoreJson), &matchResult.BlueScore); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.RedCardsJson), &matchResult.RedCards); err != nil {
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return nil, err
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}
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if err := json.Unmarshal([]byte(matchResultDb.BlueCardsJson), &matchResult.BlueCards); err != nil {
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return nil, err
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}
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return &matchResult, nil
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}
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