mirror of
https://github.com/Team254/cheesy-arena-lite.git
synced 2026-03-09 13:46:44 -04:00
121 lines
4.4 KiB
Go
121 lines
4.4 KiB
Go
// Copyright 2014 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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package web
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import (
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"github.com/Team254/cheesy-arena/field"
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"github.com/gorilla/websocket"
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"github.com/stretchr/testify/assert"
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"sync"
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"testing"
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"time"
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)
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func TestRefereeDisplay(t *testing.T) {
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web := setupTestWeb(t)
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recorder := web.getHttpResponse("/displays/referee")
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assert.Equal(t, 200, recorder.Code)
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assert.Contains(t, recorder.Body.String(), "Referee Display - Untitled Event - Cheesy Arena")
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}
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func TestRefereeDisplayWebsocket(t *testing.T) {
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web := setupTestWeb(t)
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server, wsUrl := web.startTestServer()
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defer server.Close()
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conn, _, err := websocket.DefaultDialer.Dial(wsUrl+"/displays/referee/websocket", nil)
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assert.Nil(t, err)
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defer conn.Close()
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ws := &Websocket{conn, new(sync.Mutex)}
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// Test foul addition.
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foulData := struct {
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Alliance string
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TeamId int
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Rule string
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IsTechnical bool
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TimeInMatchSec float64
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}{"red", 256, "G22", false, 0}
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ws.Write("addFoul", foulData)
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foulData.TeamId = 359
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foulData.IsTechnical = true
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ws.Write("addFoul", foulData)
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foulData.Alliance = "blue"
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foulData.TeamId = 1680
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ws.Write("addFoul", foulData)
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readWebsocketType(t, ws, "reload")
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readWebsocketType(t, ws, "reload")
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readWebsocketType(t, ws, "reload")
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if assert.Equal(t, 2, len(web.arena.RedRealtimeScore.CurrentScore.Fouls)) {
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assert.Equal(t, 256, web.arena.RedRealtimeScore.CurrentScore.Fouls[0].TeamId)
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assert.Equal(t, "G22", web.arena.RedRealtimeScore.CurrentScore.Fouls[0].RuleNumber)
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assert.Equal(t, false, web.arena.RedRealtimeScore.CurrentScore.Fouls[0].IsTechnical)
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assert.Equal(t, 0.0, web.arena.RedRealtimeScore.CurrentScore.Fouls[0].TimeInMatchSec)
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assert.Equal(t, 359, web.arena.RedRealtimeScore.CurrentScore.Fouls[1].TeamId)
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assert.Equal(t, "G22", web.arena.RedRealtimeScore.CurrentScore.Fouls[1].RuleNumber)
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assert.Equal(t, true, web.arena.RedRealtimeScore.CurrentScore.Fouls[1].IsTechnical)
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}
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if assert.Equal(t, 1, len(web.arena.BlueRealtimeScore.CurrentScore.Fouls)) {
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assert.Equal(t, 1680, web.arena.BlueRealtimeScore.CurrentScore.Fouls[0].TeamId)
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assert.Equal(t, "G22", web.arena.BlueRealtimeScore.CurrentScore.Fouls[0].RuleNumber)
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assert.Equal(t, true, web.arena.BlueRealtimeScore.CurrentScore.Fouls[0].IsTechnical)
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assert.Equal(t, 0.0, web.arena.BlueRealtimeScore.CurrentScore.Fouls[0].TimeInMatchSec)
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}
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assert.False(t, web.arena.RedRealtimeScore.FoulsCommitted)
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assert.False(t, web.arena.BlueRealtimeScore.FoulsCommitted)
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// Test foul deletion.
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ws.Write("deleteFoul", foulData)
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readWebsocketType(t, ws, "reload")
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assert.Equal(t, 0, len(web.arena.BlueRealtimeScore.CurrentScore.Fouls))
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foulData.Alliance = "red"
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foulData.TeamId = 359
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foulData.TimeInMatchSec = 29 // Make it not match.
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ws.Write("deleteFoul", foulData)
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readWebsocketType(t, ws, "reload")
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assert.Equal(t, 2, len(web.arena.RedRealtimeScore.CurrentScore.Fouls))
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foulData.TimeInMatchSec = 0
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ws.Write("deleteFoul", foulData)
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readWebsocketType(t, ws, "reload")
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assert.Equal(t, 1, len(web.arena.RedRealtimeScore.CurrentScore.Fouls))
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// Test card setting.
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cardData := struct {
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Alliance string
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TeamId int
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Card string
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}{"red", 256, "yellow"}
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ws.Write("card", cardData)
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cardData.Alliance = "blue"
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cardData.TeamId = 1680
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cardData.Card = "red"
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ws.Write("card", cardData)
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time.Sleep(time.Millisecond * 10) // Allow some time for the command to be processed.
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if assert.Equal(t, 1, len(web.arena.RedRealtimeScore.Cards)) {
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assert.Equal(t, "yellow", web.arena.RedRealtimeScore.Cards["256"])
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}
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if assert.Equal(t, 1, len(web.arena.BlueRealtimeScore.Cards)) {
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assert.Equal(t, "red", web.arena.BlueRealtimeScore.Cards["1680"])
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}
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// Test field reset and match committing.
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web.arena.MatchState = field.PostMatch
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ws.Write("signalReset", nil)
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time.Sleep(time.Millisecond * 10)
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assert.Equal(t, "fieldReset", web.arena.AllianceStationDisplayScreen)
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assert.False(t, web.arena.RedRealtimeScore.FoulsCommitted)
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assert.False(t, web.arena.BlueRealtimeScore.FoulsCommitted)
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web.arena.AllianceStationDisplayScreen = "logo"
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ws.Write("commitMatch", nil)
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readWebsocketType(t, ws, "reload")
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assert.Equal(t, "fieldReset", web.arena.AllianceStationDisplayScreen)
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assert.True(t, web.arena.RedRealtimeScore.FoulsCommitted)
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assert.True(t, web.arena.BlueRealtimeScore.FoulsCommitted)
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// Should refresh the page when the next match is loaded.
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web.arena.MatchLoadTeamsNotifier.Notify(nil)
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readWebsocketType(t, ws, "reload")
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}
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