Files
cheesy-arena-lite/tournament/qualification_rankings.go
2020-03-27 22:12:27 -07:00

165 lines
4.5 KiB
Go

// Copyright 2017 Team 254. All Rights Reserved.
// Author: pat@patfairbank.com (Patrick Fairbank)
//
// Functions for calculating the qualification rankings.
package tournament
import (
"github.com/Team254/cheesy-arena/game"
"github.com/Team254/cheesy-arena/model"
"sort"
"strconv"
)
// Determines the rankings from the stored match results, and saves them to the database.
func CalculateRankings(database *model.Database, preservePreviousRank bool) (game.Rankings, error) {
matches, err := database.GetMatchesByType("qualification")
if err != nil {
return nil, err
}
rankings := make(map[int]*game.Ranking)
for _, match := range matches {
if match.Status != "complete" {
continue
}
matchResult, err := database.GetMatchResultForMatch(match.Id)
if err != nil {
return nil, err
}
if !match.Red1IsSurrogate {
addMatchResultToRankings(rankings, match.Red1, matchResult, true)
}
if !match.Red2IsSurrogate {
addMatchResultToRankings(rankings, match.Red2, matchResult, true)
}
if !match.Red3IsSurrogate {
addMatchResultToRankings(rankings, match.Red3, matchResult, true)
}
if !match.Blue1IsSurrogate {
addMatchResultToRankings(rankings, match.Blue1, matchResult, false)
}
if !match.Blue2IsSurrogate {
addMatchResultToRankings(rankings, match.Blue2, matchResult, false)
}
if !match.Blue3IsSurrogate {
addMatchResultToRankings(rankings, match.Blue3, matchResult, false)
}
}
// Retrieve old rankings so that we can display changes in rank as a result of this calculation.
oldRankings, err := database.GetAllRankings()
if err != nil {
return nil, err
}
oldRankingsMap := make(map[int]game.Ranking, len(oldRankings))
for _, ranking := range oldRankings {
oldRankingsMap[ranking.TeamId] = ranking
}
sortedRankings := sortRankings(rankings)
for rank, ranking := range sortedRankings {
sortedRankings[rank].Rank = rank + 1
if oldRank, ok := oldRankingsMap[ranking.TeamId]; ok {
if preservePreviousRank {
sortedRankings[rank].PreviousRank = oldRank.PreviousRank
} else {
sortedRankings[rank].PreviousRank = oldRank.Rank
}
}
}
err = database.ReplaceAllRankings(sortedRankings)
if err != nil {
return nil, err
}
return sortedRankings, nil
}
// Checks all the match results for yellow and red cards, and updates the team model accordingly.
func CalculateTeamCards(database *model.Database, matchType string) error {
teams, err := database.GetAllTeams()
if err != nil {
return err
}
teamsMap := make(map[string]model.Team)
for _, team := range teams {
team.YellowCard = false
teamsMap[strconv.Itoa(team.Id)] = team
}
matches, err := database.GetMatchesByType(matchType)
if err != nil {
return err
}
for _, match := range matches {
if match.Status != "complete" {
continue
}
matchResult, err := database.GetMatchResultForMatch(match.Id)
if err != nil {
return err
}
// Mark the team as having a yellow card if they got either a yellow or red in a previous match.
for teamId, card := range matchResult.RedCards {
if team, ok := teamsMap[teamId]; ok && card != "" {
team.YellowCard = true
teamsMap[teamId] = team
}
}
for teamId, card := range matchResult.BlueCards {
if team, ok := teamsMap[teamId]; ok && card != "" {
team.YellowCard = true
teamsMap[teamId] = team
}
}
}
// Save the teams to the database.
for _, team := range teamsMap {
err = database.SaveTeam(&team)
if err != nil {
return err
}
}
return nil
}
// Incrementally accounts for the given match result in the set of rankings that are being built.
func addMatchResultToRankings(rankings map[int]*game.Ranking, teamId int, matchResult *model.MatchResult, isRed bool) {
ranking := rankings[teamId]
if ranking == nil {
ranking = &game.Ranking{TeamId: teamId}
rankings[teamId] = ranking
}
// Determine whether the team was disqualified.
var cards map[string]string
if isRed {
cards = matchResult.RedCards
} else {
cards = matchResult.BlueCards
}
disqualified := false
if card, ok := cards[strconv.Itoa(teamId)]; ok && card == "red" {
disqualified = true
}
if isRed {
ranking.AddScoreSummary(matchResult.RedScoreSummary(true), matchResult.BlueScoreSummary(true), disqualified)
} else {
ranking.AddScoreSummary(matchResult.BlueScoreSummary(true), matchResult.RedScoreSummary(true), disqualified)
}
}
func sortRankings(rankings map[int]*game.Ranking) game.Rankings {
var sortedRankings game.Rankings
for _, ranking := range rankings {
sortedRankings = append(sortedRankings, *ranking)
}
sort.Sort(sortedRankings)
return sortedRankings
}