mirror of
https://github.com/Team254/cheesy-arena-lite.git
synced 2026-03-09 13:46:44 -04:00
76 lines
2.6 KiB
Go
76 lines
2.6 KiB
Go
// Copyright 2014 Team 254. All Rights Reserved.
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// Author: pat@patfairbank.com (Patrick Fairbank)
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package web
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import (
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"github.com/Team254/cheesy-arena-lite/game"
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"github.com/Team254/cheesy-arena-lite/websocket"
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gorillawebsocket "github.com/gorilla/websocket"
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"github.com/stretchr/testify/assert"
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"testing"
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"time"
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)
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func TestAllianceStationDisplay(t *testing.T) {
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web := setupTestWeb(t)
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recorder := web.getHttpResponse("/displays/alliance_station")
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assert.Equal(t, 302, recorder.Code)
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assert.Contains(t, recorder.Header().Get("Location"), "displayId=100")
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assert.Contains(t, recorder.Header().Get("Location"), "station=R1")
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recorder = web.getHttpResponse("/displays/alliance_station?displayId=1&station=B1")
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assert.Equal(t, 200, recorder.Code)
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assert.Contains(t, recorder.Body.String(), "Alliance Station Display - Untitled Event - Cheesy Arena")
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}
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func TestAllianceStationDisplayWebsocket(t *testing.T) {
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web := setupTestWeb(t)
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server, wsUrl := web.startTestServer()
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defer server.Close()
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conn, _, err := gorillawebsocket.DefaultDialer.Dial(wsUrl+"/displays/alliance_station/websocket?displayId=1", nil)
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assert.Nil(t, err)
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defer conn.Close()
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ws := websocket.NewTestWebsocket(conn)
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// Should get a few status updates right after connection.
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readWebsocketType(t, ws, "displayConfiguration")
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readWebsocketType(t, ws, "matchTiming")
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readWebsocketType(t, ws, "allianceStationDisplayMode")
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readWebsocketType(t, ws, "arenaStatus")
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readWebsocketType(t, ws, "matchLoad")
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readWebsocketType(t, ws, "matchTime")
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readWebsocketType(t, ws, "realtimeScore")
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// Change to a different screen.
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web.arena.AllianceStationDisplayMode = "logo"
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web.arena.AllianceStationDisplayModeNotifier.Notify()
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readWebsocketType(t, ws, "allianceStationDisplayMode")
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// Run through a match cycle.
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web.arena.MatchLoadNotifier.Notify()
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readWebsocketType(t, ws, "matchLoad")
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web.arena.AllianceStations["R1"].Bypass = true
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web.arena.AllianceStations["R2"].Bypass = true
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web.arena.AllianceStations["R3"].Bypass = true
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web.arena.AllianceStations["B1"].Bypass = true
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web.arena.AllianceStations["B2"].Bypass = true
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web.arena.AllianceStations["B3"].Bypass = true
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web.arena.StartMatch()
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web.arena.Update()
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messages := readWebsocketMultiple(t, ws, 3)
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_, ok := messages["matchTime"]
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assert.True(t, ok)
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web.arena.MatchStartTime = time.Now().Add(-time.Duration(game.MatchTiming.WarmupDurationSec) * time.Second)
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web.arena.Update()
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messages = readWebsocketMultiple(t, ws, 2)
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_, ok = messages["arenaStatus"]
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assert.True(t, ok)
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_, ok = messages["matchTime"]
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assert.True(t, ok)
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web.arena.RealtimeScoreNotifier.Notify()
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readWebsocketType(t, ws, "realtimeScore")
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}
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