// Copyright 2014 Team 254. All Rights Reserved. // Author: pat@patfairbank.com (Patrick Fairbank) // // Model and datastore read/write methods for event-level configuration. package main type EventSettings struct { Id int Name string Code string DisplayBackgroundColor string NumElimAlliances int SelectionRound2Order string SelectionRound3Order string TbaPublishingEnabled bool TbaEventCode string TbaSecretId string TbaSecret string } const eventSettingsId = 0 func (database *Database) GetEventSettings() (*EventSettings, error) { eventSettings := new(EventSettings) err := database.eventSettingsMap.Get(eventSettings, eventSettingsId) if err != nil { // Database record doesn't exist yet; create it now. eventSettings.Name = "Untitled Event" eventSettings.Code = "UE" eventSettings.DisplayBackgroundColor = "#00ff00" eventSettings.NumElimAlliances = 8 eventSettings.SelectionRound2Order = "L" eventSettings.SelectionRound3Order = "" err = database.eventSettingsMap.Insert(eventSettings) if err != nil { return nil, err } } return eventSettings, nil } func (database *Database) SaveEventSettings(eventSettings *EventSettings) error { eventSettings.Id = eventSettingsId _, err := database.eventSettingsMap.Update(eventSettings) return err }