// Copyright 2014 Team 254. All Rights Reserved. // Author: pat@patfairbank.com (Patrick Fairbank) // // Web handlers for the pit rankings display. package main import ( "io" "log" "net/http" "text/template" ) // Renders the pit display which shows scrolling rankings. func PitDisplayHandler(w http.ResponseWriter, r *http.Request) { template, err := template.ParseFiles("templates/pit_display.html") if err != nil { handleWebErr(w, err) return } data := struct { *EventSettings }{eventSettings} err = template.Execute(w, data) if err != nil { handleWebErr(w, err) return } } // The websocket endpoint for the pit display, used only to force reloads remotely. func PitDisplayWebsocketHandler(w http.ResponseWriter, r *http.Request) { websocket, err := NewWebsocket(w, r) if err != nil { handleWebErr(w, err) return } defer websocket.Close() reloadDisplaysListener := mainArena.reloadDisplaysNotifier.Listen() defer close(reloadDisplaysListener) // Spin off a goroutine to listen for notifications and pass them on through the websocket. go func() { for { var messageType string var message interface{} select { case _, ok := <-reloadDisplaysListener: if !ok { return } messageType = "reload" message = nil } err = websocket.Write(messageType, message) if err != nil { // The client has probably closed the connection; nothing to do here. return } } }() // Loop, waiting for commands and responding to them, until the client closes the connection. for { _, _, err := websocket.Read() if err != nil { if err == io.EOF { // Client has closed the connection; nothing to do here. return } log.Printf("Websocket error: %s", err) return } } }