// Copyright 2014 Team 254. All Rights Reserved. // Author: pat@patfairbank.com (Patrick Fairbank) // // Model and datastore CRUD methods for the results (score and fouls) from a match at an event. package main import ( "encoding/json" ) type MatchResult struct { Id int MatchId int PlayNumber int MatchType string RedScore Score BlueScore Score RedCards map[string]string BlueCards map[string]string } type MatchResultDb struct { Id int MatchId int PlayNumber int MatchType string RedScoreJson string BlueScoreJson string RedCardsJson string BlueCardsJson string } type Score struct { AutoMobility int AutoGears int AutoFuelLow int AutoFuelHigh int Gears int FuelLow int FuelHigh int Takeoffs int Fouls []Foul ElimDq bool } type Foul struct { TeamId int Rule string IsTechnical bool TimeInMatchSec float64 } type ScoreSummary struct { AutoMobilityPoints int AutoPoints int RotorPoints int TakeoffPoints int PressurePoints int BonusPoints int FoulPoints int Score int PressureGoalReached bool RotorGoalReached bool Rotors int } // Returns a new match result object with empty slices instead of nil. func NewMatchResult() *MatchResult { matchResult := new(MatchResult) matchResult.RedCards = make(map[string]string) matchResult.BlueCards = make(map[string]string) return matchResult } func (database *Database) CreateMatchResult(matchResult *MatchResult) error { matchResultDb, err := matchResult.serialize() if err != nil { return err } err = database.matchResultMap.Insert(matchResultDb) if err != nil { return err } matchResult.Id = matchResultDb.Id return nil } func (database *Database) GetMatchResultForMatch(matchId int) (*MatchResult, error) { var matchResults []MatchResultDb query := "SELECT * FROM match_results WHERE matchid = ? ORDER BY playnumber DESC LIMIT 1" err := database.matchResultMap.Select(&matchResults, query, matchId) if err != nil { return nil, err } if len(matchResults) == 0 { return nil, nil } matchResult, err := matchResults[0].deserialize() if err != nil { return nil, err } return matchResult, err } func (database *Database) SaveMatchResult(matchResult *MatchResult) error { matchResultDb, err := matchResult.serialize() if err != nil { return err } _, err = database.matchResultMap.Update(matchResultDb) return err } func (database *Database) DeleteMatchResult(matchResult *MatchResult) error { matchResultDb, err := matchResult.serialize() if err != nil { return err } _, err = database.matchResultMap.Delete(matchResultDb) return err } func (database *Database) TruncateMatchResults() error { return database.matchResultMap.TruncateTables() } // Calculates and returns the summary fields used for ranking and display for the red alliance. func (matchResult *MatchResult) RedScoreSummary() *ScoreSummary { return scoreSummary(&matchResult.RedScore, matchResult.BlueScore.Fouls, matchResult.MatchType) } // Calculates and returns the summary fields used for ranking and display for the blue alliance. func (matchResult *MatchResult) BlueScoreSummary() *ScoreSummary { return scoreSummary(&matchResult.BlueScore, matchResult.RedScore.Fouls, matchResult.MatchType) } // Checks the score for disqualifications or a tie and adjusts it appropriately. func (matchResult *MatchResult) CorrectEliminationScore() { matchResult.RedScore.ElimDq = false for _, card := range matchResult.RedCards { if card == "red" { matchResult.RedScore.ElimDq = true } } for _, card := range matchResult.BlueCards { if card == "red" { matchResult.BlueScore.ElimDq = true } } // No elimination tiebreakers in 2017 Chezy Champs rules. } // Calculates and returns the summary fields used for ranking and display. func scoreSummary(score *Score, opponentFouls []Foul, matchType string) *ScoreSummary { summary := new(ScoreSummary) // Leave the score at zero if the team was disqualified. if score.ElimDq { return summary } // Calculate autonomous score. summary.AutoMobilityPoints = 5 * score.AutoMobility autoRotors := numRotors(score.AutoGears) summary.AutoPoints = summary.AutoMobilityPoints + 60*autoRotors + score.AutoFuelHigh + score.AutoFuelLow/3 // Calculate teleop score. teleopRotors := numRotors(score.AutoGears+score.Gears) - autoRotors summary.Rotors = autoRotors + teleopRotors summary.RotorPoints = 60*autoRotors + 40*teleopRotors summary.TakeoffPoints = 50 * score.Takeoffs summary.PressurePoints = (9*score.AutoFuelHigh + 3*score.AutoFuelLow + 3*score.FuelHigh + score.FuelLow) / 9 // Calculate bonuses. if summary.PressurePoints >= 40 { summary.PressureGoalReached = true if matchType == "elimination" { summary.BonusPoints += 20 } } if autoRotors+teleopRotors == 4 { summary.RotorGoalReached = true if matchType == "elimination" { summary.BonusPoints += 100 } } // Calculate penalty points. for _, foul := range opponentFouls { if foul.IsTechnical { summary.FoulPoints += 25 } else { summary.FoulPoints += 5 } } summary.Score = summary.AutoMobilityPoints + summary.RotorPoints + summary.TakeoffPoints + summary.PressurePoints + summary.BonusPoints + summary.FoulPoints return summary } // Converts the nested struct MatchResult to the DB version that has JSON fields. func (matchResult *MatchResult) serialize() (*MatchResultDb, error) { matchResultDb := MatchResultDb{Id: matchResult.Id, MatchId: matchResult.MatchId, PlayNumber: matchResult.PlayNumber, MatchType: matchResult.MatchType} if err := serializeHelper(&matchResultDb.RedScoreJson, matchResult.RedScore); err != nil { return nil, err } if err := serializeHelper(&matchResultDb.BlueScoreJson, matchResult.BlueScore); err != nil { return nil, err } if err := serializeHelper(&matchResultDb.RedCardsJson, matchResult.RedCards); err != nil { return nil, err } if err := serializeHelper(&matchResultDb.BlueCardsJson, matchResult.BlueCards); err != nil { return nil, err } return &matchResultDb, nil } func serializeHelper(target *string, source interface{}) error { bytes, err := json.Marshal(source) if err != nil { return err } *target = string(bytes) return nil } // Converts the DB MatchResult with JSON fields to the nested struct version. func (matchResultDb *MatchResultDb) deserialize() (*MatchResult, error) { matchResult := MatchResult{Id: matchResultDb.Id, MatchId: matchResultDb.MatchId, PlayNumber: matchResultDb.PlayNumber, MatchType: matchResultDb.MatchType} if err := json.Unmarshal([]byte(matchResultDb.RedScoreJson), &matchResult.RedScore); err != nil { return nil, err } if err := json.Unmarshal([]byte(matchResultDb.BlueScoreJson), &matchResult.BlueScore); err != nil { return nil, err } if err := json.Unmarshal([]byte(matchResultDb.RedCardsJson), &matchResult.RedCards); err != nil { return nil, err } if err := json.Unmarshal([]byte(matchResultDb.BlueCardsJson), &matchResult.BlueCards); err != nil { return nil, err } return &matchResult, nil } // Returns the number of completed rotors given the number of gears installed. func numRotors(numGears int) int { rotorGears := []int{1, 3, 7, 13} for rotors, gears := range rotorGears { if numGears < gears { return rotors } } return len(rotorGears) }