// Copyright 2018 Team 254. All Rights Reserved. // Author: pat@patfairbank.com (Patrick Fairbank) // // Web routes for testing the field sounds, LEDs, and PLC. package web import ( "fmt" "github.com/Team254/cheesy-arena-lite/game" "github.com/Team254/cheesy-arena-lite/model" "github.com/Team254/cheesy-arena-lite/websocket" "io" "log" "net/http" ) // Shows the Field Testing page. func (web *Web) fieldTestingGetHandler(w http.ResponseWriter, r *http.Request) { if !web.userIsAdmin(w, r) { return } template, err := web.parseFiles("templates/setup_field_testing.html", "templates/base.html") if err != nil { handleWebErr(w, err) return } plc := web.arena.Plc data := struct { *model.EventSettings MatchSounds []*game.MatchSound InputNames []string RegisterNames []string CoilNames []string }{web.arena.EventSettings, game.MatchSounds, plc.GetInputNames(), plc.GetRegisterNames(), plc.GetCoilNames()} err = template.ExecuteTemplate(w, "base", data) if err != nil { handleWebErr(w, err) return } } // The websocket endpoint for sending realtime updates to the Field Testing page. func (web *Web) fieldTestingWebsocketHandler(w http.ResponseWriter, r *http.Request) { if !web.userIsAdmin(w, r) { return } ws, err := websocket.NewWebsocket(w, r) if err != nil { handleWebErr(w, err) return } defer ws.Close() // Subscribe the websocket to the notifiers whose messages will be passed on to the client, in a separate goroutine. go ws.HandleNotifiers(web.arena.Plc.IoChangeNotifier) // Loop, waiting for commands and responding to them, until the client closes the connection. for { messageType, data, err := ws.Read() if err != nil { if err == io.EOF { // Client has closed the connection; nothing to do here. return } log.Println(err) return } switch messageType { case "playSound": sound, ok := data.(string) if !ok { ws.WriteError(fmt.Sprintf("Failed to parse '%s' message.", messageType)) continue } web.arena.PlaySoundNotifier.NotifyWithMessage(sound) default: ws.WriteError(fmt.Sprintf("Invalid message type '%s'.", messageType)) continue } } }