// Copyright 2014 Team 254. All Rights Reserved. // Author: pat@patfairbank.com (Patrick Fairbank) package web import ( "github.com/Team254/cheesy-arena/game" "github.com/gorilla/websocket" "github.com/stretchr/testify/assert" "sync" "testing" "time" ) func TestAllianceStationDisplay(t *testing.T) { web := setupTestWeb(t) recorder := web.getHttpResponse("/displays/alliance_station") assert.Equal(t, 200, recorder.Code) assert.Contains(t, recorder.Body.String(), "Alliance Station Display - Untitled Event - Cheesy Arena") } func TestAllianceStationDisplayWebsocket(t *testing.T) { web := setupTestWeb(t) server, wsUrl := web.startTestServer() defer server.Close() conn, _, err := websocket.DefaultDialer.Dial(wsUrl+"/displays/alliance_station/websocket?displayId=1", nil) assert.Nil(t, err) defer conn.Close() ws := &Websocket{conn, new(sync.Mutex)} // Should get a few status updates right after connection. readWebsocketType(t, ws, "setAllianceStationDisplay") readWebsocketType(t, ws, "matchTiming") readWebsocketType(t, ws, "matchTime") readWebsocketType(t, ws, "setMatch") readWebsocketType(t, ws, "realtimeScore") // Change to a different screen. web.arena.AllianceStationDisplayScreen = "logo" web.arena.AllianceStationDisplayNotifier.Notify(nil) readWebsocketType(t, ws, "matchTime") readWebsocketType(t, ws, "setAllianceStationDisplay") // Inform the server what display ID this is. assert.Equal(t, "", web.arena.AllianceStationDisplays["1"]) ws.Write("setAllianceStation", "R3") time.Sleep(time.Millisecond * 10) // Allow some time for the command to be processed. assert.Equal(t, "R3", web.arena.AllianceStationDisplays["1"]) // Run through a match cycle. web.arena.MatchLoadTeamsNotifier.Notify(nil) readWebsocketType(t, ws, "setMatch") web.arena.AllianceStations["R1"].Bypass = true web.arena.AllianceStations["R2"].Bypass = true web.arena.AllianceStations["R3"].Bypass = true web.arena.AllianceStations["B1"].Bypass = true web.arena.AllianceStations["B2"].Bypass = true web.arena.AllianceStations["B3"].Bypass = true web.arena.StartMatch() web.arena.Update() readWebsocketType(t, ws, "matchTime") web.arena.MatchStartTime = time.Now().Add(-time.Duration(game.MatchTiming.WarmupDurationSec) * time.Second) web.arena.Update() messages := readWebsocketMultiple(t, ws, 2) _, ok := messages["status"] assert.True(t, ok) _, ok = messages["matchTime"] assert.True(t, ok) web.arena.RealtimeScoreNotifier.Notify(nil) readWebsocketType(t, ws, "realtimeScore") }