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synced 2026-03-09 21:56:50 -04:00
Remove game-specific scoring
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@@ -10,14 +10,12 @@ func _() {
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var x [1]struct{}
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_ = x[redDs-0]
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_ = x[blueDs-1]
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_ = x[shieldGenerator-2]
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_ = x[controlPanel-3]
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_ = x[armorBlockCount-4]
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_ = x[armorBlockCount-2]
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}
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const _armorBlock_name = "redDsblueDsshieldGeneratorcontrolPanelarmorBlockCount"
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const _armorBlock_name = "redDsblueDsarmorBlockCount"
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var _armorBlock_index = [...]uint8{0, 5, 11, 26, 38, 53}
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var _armorBlock_index = [...]uint8{0, 5, 11}
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func (i armorBlock) String() string {
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if i < 0 || i >= armorBlock(len(_armorBlock_index)-1) {
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