Remove game-specific scoring

This commit is contained in:
Ken Schenke
2020-04-14 19:38:14 -05:00
parent 53caa27208
commit f075b7bb8d
59 changed files with 298 additions and 3004 deletions

6
model/event_settings.go Normal file → Executable file
View File

@@ -38,9 +38,6 @@ type EventSettings struct {
PauseDurationSec int
TeleopDurationSec int
WarningRemainingDurationSec int
Stage1Capacity int
Stage2Capacity int
Stage3Capacity int
}
const eventSettingsId = 0
@@ -64,9 +61,6 @@ func (database *Database) GetEventSettings() (*EventSettings, error) {
eventSettings.PauseDurationSec = game.MatchTiming.PauseDurationSec
eventSettings.TeleopDurationSec = game.MatchTiming.TeleopDurationSec
eventSettings.WarningRemainingDurationSec = game.MatchTiming.WarningRemainingDurationSec
eventSettings.Stage1Capacity = game.StageCapacities[game.Stage1]
eventSettings.Stage2Capacity = game.StageCapacities[game.Stage2]
eventSettings.Stage3Capacity = game.StageCapacities[game.Stage3]
err = database.eventSettingsMap.Insert(eventSettings)
if err != nil {