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Replace game-specific warning sound with steam whistle
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@@ -25,7 +25,5 @@ func UpdateMatchSounds() {
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{"end", "wav", float64(MatchTiming.AutoDurationSec + MatchTiming.PauseDurationSec +
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{"end", "wav", float64(MatchTiming.AutoDurationSec + MatchTiming.PauseDurationSec +
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MatchTiming.TeleopDurationSec)},
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MatchTiming.TeleopDurationSec)},
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{"abort", "wav", -1},
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{"abort", "wav", -1},
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{"rotation", "wav", -1},
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{"position", "wav", -1},
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}
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}
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}
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}
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