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synced 2026-03-09 13:46:44 -04:00
Refactor to merge Match.Status and Match.Winner fields into one.
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@@ -33,12 +33,20 @@ type Match struct {
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Blue2IsSurrogate bool
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Blue3 int
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Blue3IsSurrogate bool
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Status string
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StartedAt time.Time
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ScoreCommittedAt time.Time
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Winner string
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Status MatchStatus
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}
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type MatchStatus string
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const (
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RedWonMatch MatchStatus = "R"
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BlueWonMatch MatchStatus = "B"
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TieMatch MatchStatus = "T"
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MatchNotPlayed MatchStatus = ""
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)
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var ElimRoundNames = map[int]string{1: "F", 2: "SF", 4: "QF", 8: "EF"}
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func (database *Database) CreateMatch(match *Match) error {
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@@ -96,6 +104,10 @@ func (database *Database) GetMatchesByType(matchType string) ([]Match, error) {
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return matches, err
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}
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func (match *Match) IsComplete() bool {
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return match.Status != MatchNotPlayed
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}
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func (match *Match) CapitalizedType() string {
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if match.Type == "" {
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return ""
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