Add arena status websocket API for clients that need realtime match signaling.

This commit is contained in:
Patrick Fairbank
2019-08-23 22:03:07 -07:00
parent 33378fe3eb
commit 6926aa42ad
4 changed files with 38 additions and 1 deletions

View File

@@ -7,6 +7,8 @@ import (
"encoding/json"
"github.com/Team254/cheesy-arena/game"
"github.com/Team254/cheesy-arena/model"
"github.com/Team254/cheesy-arena/websocket"
gorillawebsocket "github.com/gorilla/websocket"
"github.com/stretchr/testify/assert"
"testing"
"time"
@@ -123,3 +125,19 @@ func TestAlliancesApi(t *testing.T) {
}
}
}
func TestArenaWebsocketApi(t *testing.T) {
web := setupTestWeb(t)
server, wsUrl := web.startTestServer()
defer server.Close()
conn, _, err := gorillawebsocket.DefaultDialer.Dial(wsUrl+"/api/arena/websocket", nil)
assert.Nil(t, err)
defer conn.Close()
ws := websocket.NewTestWebsocket(conn)
// Should get a few status updates right after connection.
readWebsocketType(t, ws, "matchTiming")
readWebsocketType(t, ws, "matchLoad")
readWebsocketType(t, ws, "matchTime")
}